Galleon Love
Powder Monkey
Hello pirate gamers. I'm not sure if this is in the right place so apologies if not. I don't think anyone will know the answer I am looking for but I will ask anyway in the event someone does know.
I already know how to change the name of the ship you can get when you start your game. Does anyone know where I can go to change the name for a specific character's ship that they start with. Is there a line of code I could add to get the game to give my character the ship I have specified with the name I wish to apply to it? Here is what I have now. This is from RPGUtilite.
// íà÷àëüíûå ñêèëû çàäàòü
InitStartParam(pchar);
SetEnergyToCharacter(pchar);
initMainCharacterItem();
DeleteAttribute(pchar, "Ship");
switch (pchar.model)
{
case "Dep0":
pchar.Ship.Type = GenerateShip(SHIP_GALEON, true);
pchar.money = 25000;
break;
case "DavyJones":
pchar.Ship.Type = GenerateShip(SHIP_FRIGATE, true);
pchar.money = 43000;
break;
Is there a place where ships are named and I could insert a line here such as: pchar.Ship.name = GenerateShipName("Pluto", true):
Thank you for anyone with a clue
I already know how to change the name of the ship you can get when you start your game. Does anyone know where I can go to change the name for a specific character's ship that they start with. Is there a line of code I could add to get the game to give my character the ship I have specified with the name I wish to apply to it? Here is what I have now. This is from RPGUtilite.
// íà÷àëüíûå ñêèëû çàäàòü
InitStartParam(pchar);
SetEnergyToCharacter(pchar);
initMainCharacterItem();
DeleteAttribute(pchar, "Ship");
switch (pchar.model)
{
case "Dep0":
pchar.Ship.Type = GenerateShip(SHIP_GALEON, true);
pchar.money = 25000;
break;
case "DavyJones":
pchar.Ship.Type = GenerateShip(SHIP_FRIGATE, true);
pchar.money = 43000;
break;
Is there a place where ships are named and I could insert a line here such as: pchar.Ship.name = GenerateShipName("Pluto", true):
Thank you for anyone with a clue