I can't believe this is a bug, but why would the following be a done this way?
If you buy wares, the price gets higher with the amount you take (I don't prefer this, as if I'm lucky that the owner has a full store, I should be able to buy off his lot with the low price, but I get why it's done this way (demand and supply)).
But when you sell, you will get a fixed price determined by the amount you have on your ship!?
It doesn't matter if you only want to sell half of it (for better profit, as not to give to much of this ware to his market/island)!
Right now, if you want to maximize your profit, you need to transfer the goods between the ships so the owner only sees the part of the ship you select when selling and gives you a better price...
This can't be by design, can it?
If you buy wares, the price gets higher with the amount you take (I don't prefer this, as if I'm lucky that the owner has a full store, I should be able to buy off his lot with the low price, but I get why it's done this way (demand and supply)).
But when you sell, you will get a fixed price determined by the amount you have on your ship!?
It doesn't matter if you only want to sell half of it (for better profit, as not to give to much of this ware to his market/island)!
Right now, if you want to maximize your profit, you need to transfer the goods between the ships so the owner only sees the part of the ship you select when selling and gives you a better price...
This can't be by design, can it?