Ah, Lucas Pope from Papers, Please! So we can be assured that it's high-quality work.
Still, it
looks like it could incorporate some genuinely scary moments, even including jump scares. And I'm too much of a pussy for them. D:
EDIT: Gave it a try and bought it.
I'm positively surprised and begin to love it, even though I normally suck at detective-games.
Because it is what it is: An investigation-game, where you use a magic clock (Sorry for everyone who hates supernatural stuff) to relive the crew's (final) moments and then have to deduce what happened to each one of them.
Some are very obvious: Crewman X tried to break into the captain's cabin and then got shot by him. Others... not so much. As the game states, sometimes you simply have to uncover fates by the process of elimination.
And you also have to find out the respective person's identity, so simply stating how he/she died and if it was a murder or accident isn't enough - if it was indeed murder, then you have to name the culprit as well.
There were 60 persons on board and you have a thick detailed book with over 120 pages to fill. Have fun and good luck with puzzling!
For such a game, it's very complex and not just a simple point & click-adventure.
And beware: despite being monochrome, it's
extremely detailed and gory. It doesn't hide what happens when you get shot point-blank.
With a
cannon.
Have my recommendation for it!