Greyfoot
Sailor
I find it way too easy to get money in COAS, even in 3.1.5. I`m playing on Commodore difficulty on level 7 and am a multi-millionaire without selling any cannons(apart from the ones I looted from trade ships cargohold).
While I welcome the idea to trade with more goods I still feel that the game is unbalanced. For example a 6th rate ship would cost you around 50k-depending on your trade skill-however a single merchant in town would have no problem paying you literally millions for gold, slaves etc in cash on the spot.
IMAO there are two things missing from the game: tax and duty
Back in the era these two things that made colonies to prosper or struggle. Tax and duty were more or less the same within colonies under a country`s flag but corrupt governors weren`t uncommon at all.
If there is any way to implement a tax rate(slightly different from colony to colony)and duty on imported goods(making officials-similar to a soldier or something)the game would be much more enjoyable and I stress it this is my opinion only.
Also setting a maximum limit of cash for traders and giving them the option to pay the character later or giving him/her drafts would make the game more realistic.
Just imagine, bribing custom officers instead paying duty, haggling with merchants, evading taxes etc argghhhhh, I got a loads of ideas lads if any of the mods interested-and more importantly if these changes could be integrated- please let me know.
While I welcome the idea to trade with more goods I still feel that the game is unbalanced. For example a 6th rate ship would cost you around 50k-depending on your trade skill-however a single merchant in town would have no problem paying you literally millions for gold, slaves etc in cash on the spot.
IMAO there are two things missing from the game: tax and duty
Back in the era these two things that made colonies to prosper or struggle. Tax and duty were more or less the same within colonies under a country`s flag but corrupt governors weren`t uncommon at all.
If there is any way to implement a tax rate(slightly different from colony to colony)and duty on imported goods(making officials-similar to a soldier or something)the game would be much more enjoyable and I stress it this is my opinion only.
Also setting a maximum limit of cash for traders and giving them the option to pay the character later or giving him/her drafts would make the game more realistic.
Just imagine, bribing custom officers instead paying duty, haggling with merchants, evading taxes etc argghhhhh, I got a loads of ideas lads if any of the mods interested-and more importantly if these changes could be integrated- please let me know.