• New Horizons on Maelstrom
    Maelstrom New Horizons


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Program readers

I may tinker a bit with them, then. I have about 4 backups of PotC. zipped, unzipped, part backup, anything. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
If you can make sense of and edit the .dll files, that will be great, but I gotta warn ya, you really need to know your coding languages! If you open them up in a hex editor - well - ??? I can't tell ya what they mean! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
Oh, I don't mean <b>editing</b> them. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" /> I mean opening them and randomly replacing things with each other. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" />
 
<!--QuoteBegin-Rico+May 7 2005, 03:34 PM--><div class='quotetop'>QUOTE(Rico @ May 7 2005, 03:34 PM)</div><div class='quotemain'><!--QuoteEBegin-->Oh, I don't mean <b>editing</b> them. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" /> I mean opening them and randomly replacing things with each other. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" />
<div align="right">[snapback]104307[/snapback]</div><!--QuoteEnd--></div><!--QuoteEEnd-->

Yey! we'll all live in a yellow submarine!
 
Don't wanna spoil your fun, but with randomly replacing things in DLLs you'll get nothing else but the game crashing.
That AlexusB can make his own DLLs doesn't mean they can open Akella's DLLs and edit them. To do that you'd need a tool that decompiles the machine code to C++ (or at least to assembler), and then you could change and recompile them.
(Making your own DLLs can be done with an ordinary compiler, but I don't see how we could get the game to load those and call functions from them - I tried but couldn't get it to work. Probably there's something special about POTC DLLs.)
 
Inez, you're not crashing anything. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/happy.gif" style="vertical-align:middle" emoid="^_^" border="0" alt="happy.gif" /> I enjoy CTDs. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" /> Anyway, we're having fun talking about it. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
 
EDIT: Darnit! Once again I didn't notice there was a next page. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":eek:ops" border="0" alt="blush.gif" />
And you've already said all I was going to & better, Inez. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> Since, like, you know what you're talking about, unlike certain others *cough*me*cough*. I only sendmessage(), that's my interaction with them. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

But a bit more on ALexusB:
ALexusB (or the both/all of them in the A&M addon team) didn't (SFAIK) edit any existing DLLs. You see, the Russian version of POTC does not have the scripts open and moddable, it has them locked up in two DLLs in the main POTC folder (i.e. there is no PROGRAM folder at all). So what A&M did was they actually bought a license of the system used to convert the scripts into DLLs so that /their/ code in turn couldn't be used by other modders.
Their choice, to be sure.
But that really doesn't have any relation to the DLLs in the Modules folder, SFAIK.
 
So, ALexusB and his team just used the Storm Engine 2 and some textures and models to make their own game, and shut all the other modders out of it? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/huh.gif" style="vertical-align:middle" emoid=":huh" border="0" alt="huh.gif" />
 
More or less so it would seem, but then again, they didn´t have much of a choice, because of the way the Russian version operates, according to NK. Why Akella made two differently working versions is beyond me, however, but then again, there´s no law compelling the world to make sense, or is there (if so, a _lot_ people missed that one)?
 
<!--QuoteBegin-Rico+May 9 2005, 10:09 AM--><div class='quotetop'>QUOTE(Rico @ May 9 2005, 10:09 AM)</div><div class='quotemain'><!--QuoteEBegin-->So, ALexusB and his team just used the Storm Engine 2 and some textures and models to make their own game, and shut all the other modders out of it? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/huh.gif" style="vertical-align:middle" emoid=":huh" border="0" alt="huh.gif" />
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No and yes.
The only difference is that instead of having a folder PROGRAM in the POTC folder, with all the scripts in it, the Russian version has two DLLs with all the scripts inside that. And A&M decided to use that way of handling scripts rather than the rest-of-world way (of having the scripts open).
A&M didn't make the scripts from scratch--they modded POTC just as we are. It's just that, when they finished, they put the modified scriptbase in two new DLLs (replacing the two stock script DLLs in the Russian version) rather than leaving it open to further modding.
 
About the same as .ZIP files: Compressed archives. Only they require WinRAR to be opened.
 
Grab 7zip.
<a href="http://www.7-zip.org/" target="_blank">http://www.7-zip.org/</a>
Does RAR, ACE ,7z (which offers even better compression than ACE, IIRC), and the more "normal" ones too. And it's GPL'd.
 
<!--QuoteBegin-Hu Kwan Do+May 10 2005, 08:23 PM--><div class='quotetop'>QUOTE(Hu Kwan Do @ May 10 2005, 08:23 PM)</div><div class='quotemain'><!--QuoteEBegin-->When I try to run them it sais it needs some sort of .NET thing.<!--QuoteEnd--></div><!--QuoteEEnd-->
I'd not expect that in POTC or the build, but if by any chance you're referring to tool.rar, that needs .NET framework which can be downloaded from Microsoft.
 
NK was right when explane my .DLL
It is all correct

I never change .dll from module, I just use my own dll to store scripts in it (it was done by special tool, not from akella)

Why is it closed?
Because POTC in Russian has differetn way to share code by strange politics by Akella (maybe Disney).
So I close my work to <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
And it was right. I free from cheap clone vercion of any special "edition" with start with 1000000 and BlackPearl
And have monopoly of real testers (gamer whom play my game)
And I have huge feedback so can create more and more power and needness things, fix bugs in potc and my own code.
 
<!--QuoteBegin-ALexusB+May 11 2005, 06:22 AM--><div class='quotetop'>QUOTE(ALexusB @ May 11 2005, 06:22 AM)</div><div class='quotemain'><!--QuoteEBegin-->So I close my work to <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /><div align="right">[snapback]104865[/snapback]</div><!--QuoteEnd--></div><!--QuoteEEnd-->Nothing wrong in that, Alexus! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
Apart from the fact that we can't sneakily steal it and implement it into a Build. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dev.gif" style="vertical-align:middle" emoid=":d:" border="0" alt="dev.gif" />

(Please note: Only kidding!)
 
Hi AlexusB,
Nice to see you here again <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
<!--QuoteBegin-Pieter Boelen+May 12 2005, 07:21 AM--><div class='quotetop'>QUOTE(Pieter Boelen @ May 12 2005, 07:21 AM)</div><div class='quotemain'><!--QuoteEBegin-->Apart from the fact that we can't sneakily steal it and implement it into a Build. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dev.gif" style="vertical-align:middle" emoid=":d:" border="0" alt="dev.gif" />

(Please note: Only kidding!)
<div align="right">[snapback]105017[/snapback]</div><!--QuoteEnd--></div><!--QuoteEEnd-->
Alexus has quite generously said before that he is willing to help us with translating these mods - and we're (presumably) in the midst of doing just that. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/type_1.gif" style="vertical-align:middle" emoid=":nk" border="0" alt="type_1.gif" />

As the game says from time to time, "Quality takes time! Patience!" <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
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