I think now that we are in Beta stage that this is the best to try and reorganise the community and this forum
the forums have become extremely difficult to navigate due the pure amount of content on this forum so can I make the following suggestions:
We have a new sub forum for Build 14 Beta and onwards and the amount of build 13 and pre 14 beta stuff floating around is becoming very hard to navigate.
This sub forum should then be spilt up into the following categories only accessible to Modders
Secondly organisation of our efforts
there should be a hierarchical structure in place
with this you have to producers/Directors who over see development although are not really involved in it and focus on marketing, admin and PR. And content that is developed/fixed is passed to the heads of each department that varify it works/test it, fix it further ect. and then if ok then pass it to the mod pack compilers.
Please post your suggestions below
thanks
Captain matt
the forums have become extremely difficult to navigate due the pure amount of content on this forum so can I make the following suggestions:
We have a new sub forum for Build 14 Beta and onwards and the amount of build 13 and pre 14 beta stuff floating around is becoming very hard to navigate.
This sub forum should then be spilt up into the following categories only accessible to Modders
- Storyline and storyline related bugs
- Moddeling
- Bug fixes Not storyline related
- New content development
- administration - Anything to-do with marketing, admin, legal and other non modding related stuff
- mod pack compiling - This should be accessible to mod pack compliers only
Secondly organisation of our efforts
there should be a hierarchical structure in place
with this you have to producers/Directors who over see development although are not really involved in it and focus on marketing, admin and PR. And content that is developed/fixed is passed to the heads of each department that varify it works/test it, fix it further ect. and then if ok then pass it to the mod pack compilers.
Please post your suggestions below
thanks
Captain matt