V
Vympel
Guest
I was trying to do something about unrealistic cannon smoke , found a few files that could be edited (D:\Age of Pirates\RESOURCE\INI) :
[smoke]
technique = particles
nonstopemit
emissiontime = 350 (?)
windeffect = 0.0025
key_windeffect = 0,0
key_windeffect = 1,10000
;texture = smoke2.tga
texture = smoke9.tga
particles_num = 32
lifetime = 10000 (How long drifting smoke stays visible?)
emitradius = 1.0
[cancloud]
technique = particles
texture = smoke9.tga
;texture = smoke4.tga
particles_num = 4
emissiontime = 10
emitradius = 0
emitter_initime = 100
I tried editing everything in Particles ini to no apparent effect , anyone has any ideas on how to go about this?
[smoke]
technique = particles
nonstopemit
emissiontime = 350 (?)
windeffect = 0.0025
key_windeffect = 0,0
key_windeffect = 1,10000
;texture = smoke2.tga
texture = smoke9.tga
particles_num = 32
lifetime = 10000 (How long drifting smoke stays visible?)
emitradius = 1.0
[cancloud]
technique = particles
texture = smoke9.tga
;texture = smoke4.tga
particles_num = 4
emissiontime = 10
emitradius = 0
emitter_initime = 100
I tried editing everything in Particles ini to no apparent effect , anyone has any ideas on how to go about this?