Hi, guys, im new to the game, and got some questions about its features, I'd be a lot greatfull if any one could help me in any of the doubts ^^
First of all, sorry for the bad english <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />
I repaired tat if i have a gunner with me, he will give me powder and bullets everytime i get back to my ship, so i guess the officer's job matters for somethings, but i have 2 doctors and a carpenteer with +10 on all stats that r now the only officers i use, was thinking if i have to start looking for others or they will do fine...
Do i really need a navigator + gunner in my extra ships or if i have a navigator with 10 on sailing and 10 on cannon, he will do the job for itself?
Is that ad to have a carpenteer as the only official on a companior ship if he have +10 on sails and cannons and repair?
one more thing, if i give my officers an armor, will it helps his defence or armor only works for the main char?
First of all, sorry for the bad english <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />
I repaired tat if i have a gunner with me, he will give me powder and bullets everytime i get back to my ship, so i guess the officer's job matters for somethings, but i have 2 doctors and a carpenteer with +10 on all stats that r now the only officers i use, was thinking if i have to start looking for others or they will do fine...
Do i really need a navigator + gunner in my extra ships or if i have a navigator with 10 on sailing and 10 on cannon, he will do the job for itself?
Is that ad to have a carpenteer as the only official on a companior ship if he have +10 on sails and cannons and repair?
one more thing, if i give my officers an armor, will it helps his defence or armor only works for the main char?