• New Horizons on Maelstrom
    Maelstrom New Horizons


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New weapons from SLiB mod

That would be really easy, actually. Good idea. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
I think the shotgun mode was some sort of "first person shooter" mode that enabled you to shoot in first person at characters with crosshairs.
 
hmm.....i don't like using cheats....and if it would be an ingame item owned by some crazehead, it wouldn't be a cheat....but i wouldn't really mind it being a cheat, although i might give me some peace of mind if it wasn't. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
has anyone actually used the new weapons in game cause i've downloaded it and it messed up my game. i'm running 14.7 currently
 
I put them in Build 14 Alpha 7 Plus and there they work just fine. Perhaps the mod you downloaded is not readily compatible with Alpha 7. I always install new mods manually using WinMerge to make sure the files are compatible.
 
<!--quoteo(post=213991:date=Sep 10 2007, 10:10 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Sep 10 2007, 10:10 AM) [snapback]213991[/snapback]</div><div class='quotemain'><!--quotec-->LOL. Might be possible by adding a locator to the store model for that. In any case: I think it would be fun to add the shotgun as unique weapon either somewhere as a reward in a quest or in some hard-to-access location. Or we can do something similar to what I did with Mr. Gibbs: Just add a character to give you the weapon when you talk to him.<!--QuoteEnd--></div><!--QuoteEEnd-->

i think the weapon should be of mister gibs :p
 
Perhaps it should be Marty's. He had that really big gun in AWE. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
yeaaah! <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" /> i laughed my arse off when he wen't flying back into the hatch. <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
Yea it was so awesome <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
well, we'll need a marty first in that case. shouldn't be that hard to make, as a said earlier.
 
just take a hobbit from lord of the rings and reskin him <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> <img src="style_emoticons/<#EMO_DIR#>/24.gif" style="vertical-align:middle" emoid=":rofl" border="0" alt="24.gif" />
 
those aren't bald! <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" />
 
well, my initial idea was to copy and shrink ronald. but on second though, i think the fat bald guy might be a better base, as he also has the right clothes and posture, although marty isn't THAT fat.
 
I rather have a muscled marty, than a fat one <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
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