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I'll put it in the game and test it.
Officesmall cabinet?
The only thing I would change in the office: I really want to make available to the player the left corner near the door. It seems that there is an opportunity, but does not allow.Office
I have to make changes in the settlements. There is a lot of nonsense.
Actually, the office is not an office. Harbor masters had no office. Look at the building. Guards are in front of the buildingThe only thing I would change in the office: I really want to make available to the player the left corner near the door. It seems that there is an opportunity, but does not allow.
It's a little bit unclear that you don't like it. If you don't like the position of the soldiers in the house, then:Actually, the office is not an office. Harbor masters had no office. Look at the building. Guards are in front of the building
The building is a naval arsenal. It is nonsense to buy guns, ammunition, powder in a shipyard.It's a little bit unclear that you don't like it. If you don't like the position of the soldiers in the house, then:
1) In large residences soldiers are also not at the door.
2) That's why I need a left corner.
I set this location up as the residence of Fort Orange. Whether or not to use it, decide for yourself.The building is a naval arsenal. It is nonsense to buy guns, ammunition, powder in a shipyard.
This can be found in ancient documents from the 17th century.
I would like to test the tavern.I set this location up as the residence of Fort Orange. Whether or not to use it, decide for yourself.
What problem is there still.If you're talking about that tavern that's on the last screenshots: I think it's everywhere you can. You can sort of even take it from New Horizons. If I'm wrong, I can post it a little later today.
And I if you're talking about a big restaurant that you've discussed before: it doesn't have sedentary locators. And if i do not help to make the right balcony alive: I will give up this location.
Look at the beginning of the topic Discussed the model of location. The right balcony of the location is not available to the player.What problem is there still.
Control the path. Did they release the room? Only then is he walkable.Look at the beginning of the topic Discussed the model of location. The right balcony of the location is not available to the player.
big room? upload in this topicControl the path. Did they release the room? Only then is he walkable.