• New Horizons on Maelstrom
    Maelstrom New Horizons


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new horizon for german?

Reaper

Landlubber
hello
firstly my english is very bad sorry :( i hope you understand me

give there a language pack for the mod new horizon?
i love the game pirates of the caribbean but many quests don't run (for example i don't find Baldewyn Coffier, Gervasio Serrao, Florens Clauss or Clair Larrouse but in the officers.c data they are) and the quest book was buggy (i destroy the pirate corvette for the france but quest not over)
i read in the mod these quests run but my english is terrible so i hope - give there a german language pack for the mod? or can anyone help me with this quests?
 
:ahoymate!


1. What version are you playing? Build 14 Beta 3.2 is the latest.

Baldewyn Coffier is in the tavern at Martinique.

Clair Larrouse is in the tavern at San Juan.

I do not know the others.
 
Ahoi Reaper! Alle Walkthroughs gibt es hier: http://www.piratesahoy.net/wiki/new-horizon-quests/

Leider nur in Englisch, aber das bisschen Text kannst du dir sicher zusammenreimen, zum Beispiel mit https://dict.leo.org/ - sonst einfach fragen.

Grundsätzlich musst du beachten, dass das Quest Book immer zum richtigen Zeitpunkt updatet (dem Walkthrough zu entnehmen). Wenn also "quest book update" steht, muss das auch passieren, sonst musst du einen vorhergehenden Spielstand laden. Das ist manchmal halt ein wenig verbugt, aber nicht wirklich schlimm, immer viel saven, vor allem während solcher Quests. LG
 
Gervasio Serrao is in the Bonaire pirate settlement. When you challenge the captain for command of the pinnace round the corner, Serrao is the tough whom you have to fight, and when you've beaten him he offers to become an officer.

I have never heard of Florens Clauss. The only dialog file I can find for anybody named Clauss makes reference to Nigel Blythe, and the walkthrough indicates that if you're doing that quest then you will find Clauss in the pirate settlement on Nevis.

You will only find these people if you are playing the standard storyline, "Tales of a Sea Hawk". They are not part of other stories.

Dialog files are to be found in "Program\DIALOGS\ENGLISH" and "Program\Storyline\<name of storyline>\DIALOGS\ENGLISH". You can edit them with the text editor of your choice. If you're going to create German translations then you'll either need to overwrite the English files and leave the translations in folder "ENGLISH"; or find where in the code it looks for "ENGLISH", change it to "GERMAN", then put your translations in "DIALOGS\GERMAN".
 
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