Has anyone (in the long history of the Sea Dogs series) manage to figure out (and fix) the long-standing and mysterious sailcloth multiplication bug? Is this a bug in the engine or in the game code?
Also, is the random appearance of hovering bonfires on water (without ships) after a battle a bug exclusive to CT, or does it appear in the other games as well? Does anyone know a way to fix it?
Also, is the random appearance of hovering bonfires on water (without ships) after a battle a bug exclusive to CT, or does it appear in the other games as well? Does anyone know a way to fix it?