• New Horizons on Maelstrom
    Maelstrom New Horizons


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Multiplayer?

Luke159

Buccaneer
Storm Modder
My aunty bourght me this game last week and i haven't installed it because its been given such bad reviews, i liked Port Royal 2 which is ment to be similar to this game but this game is ment to offer one thing i alway's wanted to do and that was play online, is this possible? if it is, whats it like any good or a complete waste of time?

You see i don't really want to install this game if its not worth playing, while i'm at it is this game really as bad as its been made out to be, i know there are 3 patches now which must have improved the gameplay since the reviews was made, so is it better or would you advice sticking to one of the older games like Port Royal 2 etc?
 
Never played Port Royal 2 so I can not give you a comparison. I think the game with the patches is very playable. The game is very stable in that it does not crash like a lot of the new rush to market games you see these days. From what I can see the patches appear to be improvements that were asked for during the beta, but not implemented due to time constraints.

Just my two cents.

If you not going to install it would you consider selling it.

Greg.
 
I so had my hopes up on this one with the trailer and advertizing hype. Saw one tidbit saying it would "redefine combat at sea gaming". All it did was redefine how bad it can be. I was so dissappointed I uninstalled after 45 minutes of gameplay. The game is extremely clunky and the depth, play options and historical accuracy all extremely limitted. This one is such a let down the company should be giving refunds. I plan to get rid of mine for as much possible before they go in the $4.99 bonus bin at the GS. V/R Aaron S.

My aunty bourght me this game last week and i haven't installed it because its been given such bad reviews, i liked Port Royal 2 which is ment to be similar to this game but this game is ment to offer one thing i alway's wanted to do and that was play online, is this possible? if it is, whats it like any good or a complete waste of time?

You see i don't really want to install this game if its not worth playing, while i'm at it is this game really as bad as its been made out to be, i know there are 3 patches now which must have improved the gameplay since the reviews was made, so is it better or would you advice sticking to one of the older games like Port Royal 2 etc?
 
I have to admit I saw two copies of this game at EB Games for hardly any money (ALREADY!)
So I dont think it took off at all :no
 
What a let down. Makes me wonder who/how many folks did the beta and who did the marketing. With this failure it worries me that future marketers/bean counters will equate failure to subject matter rather than bad game design and no one else will want to pick up this subject and build a game around it in the future. This is really unfortuneate. This subject has SO much potential. I was hoping for an Age of Discovery civ/economy builder base type game in the Indies setting with a great sea and land combat engine. That would be a real winner.

Thank God for COAS and Empire Total War releases, otherwise I'd have been majorly depressed over EIC. Based on the EB Games comment, maybe I'll just throw it in the disk shredder at work.

V/R AS
 
I was reading the forums to see what people was finding so good about this game and i have to admit after reading it i wanted to test it out myself, so i installed the game and had a quick battle, i sank all the enemy ships without loosing any of my own my flag ship been a Frigate, i had 1 warship, 2 galleons and a sloop. I figured the galleons would act like prey and try to run, the warship would keep close quaters to the galleons while the sloop would take the lead, once i had the vantage point ie wind blowing against the enemy ships i would set the 2 galleons to broadside the enemy from where they was. The warship would take up a new spot just a little further to the right of the galleons cutting them off from flanking us, the sloop and frigate would go around to the left of the enemy position and the sloop would do hit and runs, the frigate would broadside the ships from there stern doing for more damage, i used these two ships because they can sail against the wind although the frigate is much slower than the sloop when doing that it ment i wuld never loose my vantage point or my advantage over the enemy. The frigate and sloop took alot of damage but they was not sunk. The galleons had both been hit hard but unlike the enemy galleons mine remained sea worthy.:p

I haven't started the main game, i don't like games that have an end date i would rather have open ended games like POTC, COAS, PR2 etc etc, never the less i answered the one question i had about multiplayer and it seems like its dead for this game, maybe later tonight that will change, we will see. I also patched up to 1.6 which is the latest patch, i will test the real part of the game out later and see but i have a headache now so i'm going to take a much needed asprin lol.
 
I can cofirm multiplayer is dead, the second thing i noticed is the ships don't do as i order them to do, ie i tell them to go her and when they get there they continue to sail away, i had one ship i ordered to reef its sails try to sail away, the ships don't turn very well and the ships fire at the approaching enemy even though they are out of range using up far too much of there ammo. As for the main part of the game, i have no idea i haven't bothered with it. That was only the tactical battles, mind you this was with the stuyle set to simulation and not arcade which might play a large role in the problems since i noticed online the game server already has the sessions created which you join, all the premade sessions are in arcade style which makes me think they either know about the problems in simulation mode or they are bassing the game on an arcade style rather than simulation either way simulation mode is there and needs sorting out.
 
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