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it happened to me without that perk ( i was on of those who used that trick when boarding when i get a hold of a nice good ship in iron mod while afraid i might lose it XD)Is that with the Toughness perk by any chance?
I think without that, it doesn't happen.
couldn't agree more !!Pieter, Toughness only speeds healing up, it happens when you sit around even without it.
I would favor removing natural healing even with toughness, and instead toughness could give some other kind of boost, like slightly more of a boost to max hp. Everyone will end up purchasing toughness anyway, and being tough shouldn't make you regenerate stab wounds.
if(!LAi_IsBottleWork(chr))
{
if(LAi_GetCharacterRelHP(chr) < 0.6)
{
dhlt = LAi_GetCharacterMaxHP(chr) - LAi_GetCharacterHP(chr);
btl = FindHealthForCharacter(&Characters[sti(chr.index)], dhlt);
DoCharacterUsedItem(&Characters[sti(chr.index)], btl);
}
}
//Текущее действие
if(chr.chr_ai.tmpl == LAI_TMPL_FOLLOW)
{
if(dist < 6.0)
{
LAi_type_officer_FindTarget(chr);
}
}else{
if(chr.chr_ai.tmpl == LAI_TMPL_FIGHT)
{
//Смотрим на использование бутылочки
if(!LAi_IsBottleWork(chr))
{
if(rand(100) < (50 + 49*LAi_GetCharacterFightLevel(chr)))
{
int tmp; // NK
float hlt = MinHealthPotionForCharacter(&Characters[sti(chr.index)], &tmp); // NK changed this function to also get idx. 04-09-08
if(LAi_GetCharacterRelHP(chr) < 0.9) hlt = dhlt;
dhlt = LAi_GetCharacterMaxHP(chr) - LAi_GetCharacterHP(chr);
if(hlt <= dhlt)
{
btl = FindHealthForCharacter(&Characters[sti(chr.index)], dhlt);
DoCharacterUsedItem(&Characters[sti(chr.index)], btl);
}
}
}
[...]