Ahoy there
I'd like to introduce Active Map mod. It's logic is similar with CT map, but there are many fixes and new features. It seems that initially it was started porting by Warship, but hadn't been finished.
Should work with all game versions, both Russian and English versions.
Features:
1. This mod requires tehomod 0.8 or higher(but doesn't require other scripts), so install it first.
2. Unpack ActiveMap1.3.zip into the game folder(with ENGINE.exe)
All settings are in PROGRAM\activemap_settings.h
The hotkey is - 'N'
Screenshots:
Changelog:
If you have found a bug or have a suggestion, let me know
Thanks to @LarryHookins for testing =)
I'd like to introduce Active Map mod. It's logic is similar with CT map, but there are many fixes and new features. It seems that initially it was started porting by Warship, but hadn't been finished.
Should work with all game versions, both Russian and English versions.
Features:
- You can use it as the map
- This mod doesn't affect your savegame in any way. You can remove it any time
- Regions boundaries are marked on the map (you can disable or configure it in settings)
- Show the position of your ship on the map
- Show colonies on the map
- Mark colonies with active sieges/packhouses/ships stored with the harbormaster/deposits or loans
- Colonies are clickable - you can see detailed information about colony(see screenshots)
- Information includes approximate travel time in days/hours/miles(configurable), fort info
- It also includes trade assistant which shows profit per weight(based on your tradebook) for goods between two colonies (you have to be in town in order to use it)
1. This mod requires tehomod 0.8 or higher(but doesn't require other scripts), so install it first.
2. Unpack ActiveMap1.3.zip into the game folder(with ENGINE.exe)
All settings are in PROGRAM\activemap_settings.h
The hotkey is - 'N'
Screenshots:
Changelog:
1.1:
tehomod 0.8 support
1.2:
added configuration file activemap_settings.h
added region boundaries on the map (thanks to @LarryHookins). You can disable it, configure opacity and color in settings file
added ability to display time in miles or hours instead of days(from @LDH's code). configuration is also in settings file
fixed plural forms in Russian translation
fixed some position issues with 1.4.1 version of the game. still impossible to fix one of them - use Hook's mod in order to fix this and other bugs
other small fixes and improvements
new screenshot added
1.3:
version strings replaced with date+time and remaining supplies strings
added wind direction for nautical miles(from @LarryHookins version)
tehomod 0.8 support
1.2:
added configuration file activemap_settings.h
added region boundaries on the map (thanks to @LarryHookins). You can disable it, configure opacity and color in settings file
added ability to display time in miles or hours instead of days(from @LDH's code). configuration is also in settings file
fixed plural forms in Russian translation
fixed some position issues with 1.4.1 version of the game. still impossible to fix one of them - use Hook's mod in order to fix this and other bugs
other small fixes and improvements
new screenshot added
1.3:
version strings replaced with date+time and remaining supplies strings
added wind direction for nautical miles(from @LarryHookins version)
If you have found a bug or have a suggestion, let me know
Thanks to @LarryHookins for testing =)
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