Here's some stuff that's different in Realistic GAME Mode (it's not limited to just sailing anymore):
- Realistic Sailing Mode
. Wind direction has a much bigger impact and you can't sail into the wind anymore (in Arcade mode, you can)
. Different rig types have a MUCH bigger impact than in Arcade mode
- In Arcade mode, based on what spyglass you've bought, they will show:
. Nation
. Ship name
. Ship type
. Cannon type of other ship
. Hull and sail damage
. Number of crewmembers
. Speed
. Charge type (eg. balls, chainshot or grape)
There IS an inaccuracy built into these spyglass observations (can be increased or turned off in "Advanced Options"),
but since a real spyglass cannot give you this information at all, in Realistic mode,
your spyglass tells you only other ships' name when they're close, but nothing else.
Spyglasses only enlarge the view (better spyglasses enlarge more) and you have to observe the other ships yourself.
So you'll have to pay proper attention to the other ship's type, colour scheme and flags to define whether she could be hostile or not.
- "Fast Travel" ashore is disabled for most locations, until you manually discovered them by walking through town.
- "Sail To" at sea is disabled for all locations until you've manually discovered them by sailing to them.
The buyable maps here really help you to find certain shores.
- "Sail To" at sea is disabled for all ships that are too close to you (no instant-teleports to right next to the enemy ship)
and also for all ships that, based on your speed relative to the other ship's speed, you cannot overtake.
- Ashore, when there's enemies around, the red flashing icon and danger music doesn't start until they actually draw their swords.
This way, you are not pre-warned of any impeding danger.
- Realistic Game Mode removes 'list of ships' log messages upon entering 3D sailing mode at an island