All,
I would like to apply for 2D Artist and GUI Developer (2D Artist) work.
I just want to throw out a bone, if you need help in your game development.
I know the amount of work that goes into development of a mod like Hearts of Oak.
Your development has been the enjoyable to watch in comparison to the mods that have developed over the years for CoAS.
I have quite a bit of experience in 2D/3D modeling and animations including Maya, 3DSX Max , Adobe Photoshop, Autodesk AutoCAD, graphics editing, and coding.
Mostly from my gaming enthusiasm and my engineer background.
Additionally from my CoAS days, I understand the 2.8 storm engine very well including most of the program files scripts and executables.
It was like knocking rust of the sea anchor after all these years.
I am fortunate that I have a bit more time on my hands than normal, as I am pursuing another masters after retirement.
I would like to apply for 2D Artist and GUI Developer (2D Artist) work.
I just want to throw out a bone, if you need help in your game development.
I know the amount of work that goes into development of a mod like Hearts of Oak.
Your development has been the enjoyable to watch in comparison to the mods that have developed over the years for CoAS.
I have quite a bit of experience in 2D/3D modeling and animations including Maya, 3DSX Max , Adobe Photoshop, Autodesk AutoCAD, graphics editing, and coding.
Mostly from my gaming enthusiasm and my engineer background.
Additionally from my CoAS days, I understand the 2.8 storm engine very well including most of the program files scripts and executables.
It was like knocking rust of the sea anchor after all these years.
I am fortunate that I have a bit more time on my hands than normal, as I am pursuing another masters after retirement.