There is a drawback in all the AOP games: Every ship can only be equipped one caliber of cannons. it would make the sea battles unrealistic and bored. Otherwise, the small caliber cannons which can be loaded fast will fill the vacant time of the big cannons reloading. I discussed this topic many years ago, and have been told this fuction is limited by the hard code, everybody could't modify it. But now I have an unconventional idea to realize it: Why can't we deal with other cannons on a ship as the consort ships which are covered by an invisible texture, and always align to the position of the flagship, and can be controlled by player to fire? I think these can be coded by the program? I’m not familiar with programming. But this function will disable the real consort ships to be played.
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