I would like the stats for cargo, crew, HP, and gun type for the Ketch to be equal to the Sloop (on which it is based).
In B14 the Ketch has been downgraded.
Yes, the Ketch in the real world is more stable in high winds and as such can be used to move more cargo, are slightly slower than sloops, but can be handled with fewer crew.
My intent in adding the Ketch was to provide greater variety to the game via a rigging variation to the stock Sloop, simply put, a Sloop with an additional mast.
We, or should I just say I, never put in ships to be weaker than stock. They would be stronger or at least equal.
But B14 makes the Ketch a "Catch" for Pirates; a soft (lower HP), weak (fewer crew, smaller guns), and fat (more cargo)prey! Pirate cannon fodder was not what I had in mind.
Plus, it's too nice looking for that, don't you agree?
This I believe is the final testure tweek, hull, gun ports, cabin window, and rudder.
In B14 the Ketch has been downgraded.
Yes, the Ketch in the real world is more stable in high winds and as such can be used to move more cargo, are slightly slower than sloops, but can be handled with fewer crew.
My intent in adding the Ketch was to provide greater variety to the game via a rigging variation to the stock Sloop, simply put, a Sloop with an additional mast.
We, or should I just say I, never put in ships to be weaker than stock. They would be stronger or at least equal.
But B14 makes the Ketch a "Catch" for Pirates; a soft (lower HP), weak (fewer crew, smaller guns), and fat (more cargo)prey! Pirate cannon fodder was not what I had in mind.
Plus, it's too nice looking for that, don't you agree?
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