<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> <b>Abmannetje, </b>and welcome aboard! Have an ale! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/beer2.gif" style="vertical-align:middle" emoid=":beer" border="0" alt="beer2.gif" />
The problem you are having is a bug hopefully fixed by the mods in the new Build 12, which will be released soon.
It is likely that when you went through Greenford you or perhaps one of your men accidentally killed a civilian - that or your personal reputation is terrible (horror of the seas or something like that)... You might have accidentally fired cannons at the land too close to Greenford when trying to subdue the fort... Regardless, the civilians think you are terrible (that will pass), and Clement at this point in the game is still considered a "civilian" and not part of your crew or group.
I fixed this in the game by making a change in PotCPROGRAMSQUESTSquests_reaction.c
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "Story_GreenfordCapturedByBlazeAndDanielle":
Locations[FindLocation("Fake_Greenford_town")].reload.l1.name = "reload27";
Locations[FindLocation("Fake_Greenford_town")].reload.l1.go = "Fake_Greenford_prison";
Locations[FindLocation("Fake_Greenford_town")].reload.l1.emerge = "Reload1";
SetCharacterShipLocation(Pchar, "Greenford_port");
LAi_group_MoveCharacter(characterFromID("Researcher"), LAI_GROUP_PLAYER);
SetCharacterRelationAsOtherCharacter(GetCharacterIndex("Greenford commander"), GetMainCharacterIndex());
SetCharacterRelation(GetCharacterIndex("Greenford commander"),GetMainCharacterIndex(),RELATION_FRIEND);
UpdateRelations();
LAi_QuestDelay("Story_DanielleOffersToGoSaveResearcher", 1.0);
break;<!--c2--></div><!--ec2-->
I added this line:
<span style='color:red'>LAi_group_MoveCharacter(characterFromID("Researcher"), LAI_GROUP_PLAYER); </span>
You can edit that in any simple text editor (Notepad, not WordPad or Word).
Once you have done this you will need to go back into the game before you attack the fort, reinitialize by hitting the "I" key, and then continue on with the game. Clement should not now be cowering in his cell after the battle.
Another way for you to deal with this is to download the beta of the Build - 11.99e, info is here - <a href="http://forum.piratesahoy.net/`ftopic3123-0`.php" target="_blank">http://forum.piratesahoy.net/`ftopic3123-0`.php</a> however you will have to start a new game with this install. If you wait for Build 12, you will NOT have to start a new game...
Build 12 is coming soon! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="
" border="0" alt="par-ty.gif" /> HTH! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" />