ImmortalityDenied
Landlubber
I posted this as a question but now have a solution.
Use a text editor to edit the "characters_init.c" file in the
"/pirates of the caribbean/program/characters/" folder.
===Note: THIS ONLY WORKS WHEN STARTING A NEW GAME
Locate the following line:
makeref(ch,Characters[0]); //Blaze Devlin
Underneath that line, enter:
LAi_SetImmortal(ch, true);
===Note: To disable immortality, put "//" in front of the line. If you disamble
the immortality during the game, you mustn't start a new game in order to take
efect the change. That doesn't mean that you can enable again the immortality
without starting a new game.
Source: Pirates of the Caribbean - File Hacking Guide - PC - By magicdragon1981 - GameFAQs
For Stats go to PROGRAM/Characters/characters_init.c and mess with these:
ch.rank = 1;
ch.reputation = "50";
ch.experience = 0;//CalculateExperienceFromRank(sti(ch.rank));
ch.skill.Leadership = "1";
ch.skill.Fencing = "1";
ch.skill.Sailing = "1";
ch.skill.Accuracy = "1";
ch.skill.Cannons = "1";
ch.skill.Grappling = "1";
ch.skill.Repair = "1";
ch.skill.Defence = "1";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.skill.freeskill = 2;
ch.perks.freepoints = 1;
ch.money = "10000";
ch.Ship.Name = "Victory";
Use a text editor to edit the "characters_init.c" file in the
"/pirates of the caribbean/program/characters/" folder.
===Note: THIS ONLY WORKS WHEN STARTING A NEW GAME
Locate the following line:
makeref(ch,Characters[0]); //Blaze Devlin
Underneath that line, enter:
LAi_SetImmortal(ch, true);
===Note: To disable immortality, put "//" in front of the line. If you disamble
the immortality during the game, you mustn't start a new game in order to take
efect the change. That doesn't mean that you can enable again the immortality
without starting a new game.
Source: Pirates of the Caribbean - File Hacking Guide - PC - By magicdragon1981 - GameFAQs
For Stats go to PROGRAM/Characters/characters_init.c and mess with these:
ch.rank = 1;
ch.reputation = "50";
ch.experience = 0;//CalculateExperienceFromRank(sti(ch.rank));
ch.skill.Leadership = "1";
ch.skill.Fencing = "1";
ch.skill.Sailing = "1";
ch.skill.Accuracy = "1";
ch.skill.Cannons = "1";
ch.skill.Grappling = "1";
ch.skill.Repair = "1";
ch.skill.Defence = "1";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.skill.freeskill = 2;
ch.perks.freepoints = 1;
ch.money = "10000";
ch.Ship.Name = "Victory";
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