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Which archive file did you change? The one from Moddb.com is already a tar - "b14_beta4_final.tar" to be exact. If you changed that in any way then the installer ("b14_beta4-1_installer.exe") will not recognise it, though in that case you should have got an error message while trying to install. The 23rd September update is a zip and you need to extract its contents manually, then copy the whole "PROGRAM" and "RESOURCE" folders into place. Windows should detect that you're trying to copy "PROGRAM" to a destination which already includes "PROGRAM" and merge the two; likewise for "RESOURCE".my game seem to have crash everytime i was about to go to port !
playing the original tales of a sea hawk !
Build 14 Beta 4.1(23 sept)
i changed the archive file from 7z to tar,is that the problem ?
i didn't check if the original,i just install the main game then install the mod right away,i'm usin window XP so the base game should work but i'm not sure about the mod though !What is texLoad.txt?
Did the original game work? This makes me think of ye olde Intel bug more than anything else.
Either that, or an installation error. Did you allow the Installer EXE to do its job?
Which archive file did you change? The one from Moddb.com is already a tar - "b14_beta4_final.tar" to be exact. If you changed that in any way then the installer ("b14_beta4-1_installer.exe") will not recognise it, though in that case you should have got an error message while trying to install. The 23rd September update is a zip and you need to extract its contents manually, then copy the whole "PROGRAM" and "RESOURCE" folders into place. Windows should detect that you're trying to copy "PROGRAM" to a destination which already includes "PROGRAM" and merge the two; likewise for "RESOURCE".
Can you post your "compile.log", and if there is one, also "error.log"? Both should be at the top level of the game installation folder, the same place as "system.log" which you already posted.
Whether the game works or not has nothing to do with the Windows version. It is, however, highly dependent on your graphics card.i'm usin window XP so the base game should work
There is no 7-Zip file anywhere available for download from that thread. So what did you change from .7z to .tar?i download from our forum page Mod Release - Build 14 Beta 4.1 WIP [Last Update: 23 sept] | PiratesAhoy! i didn't check if the link was from MODDB,i can post a complie file but no error file found !
yeah i double check the file,it was tar but idm changed it to 7z(don't know why though) !Whether the game works or not has nothing to do with the Windows version. It is, however, highly dependent on your graphics card.
It is definitely good practice to double-check the game works before installing the mod; just in case.
There is no 7-Zip file anywhere available for download from that thread. So what did you change from .7z to .tar?
Also: Did you allow the Installer EXE to do its job?
How come it downloads as .7z though? It is uploaded as .tar . Though if you rename it back to .tar, that's certainly OK.no when i downloaded it the file is 7z so i cannot install it
Doesn't matter, as long as you point the Installer EXE to wherever you have your game.however i installed the game in D drive
Did you also try to start a New Game using the base game and set sail from port?so the base game work just fine but when i installed the mod it crashed !
yeah i double check the file,it was tar but idm changed it to 7z(don't know why though) !
If IDM is doing silly things such as changing file format, e.g. tar to 7Z, then yes, try downloading both the installer and the archive without IDM. Reinstall the game from scratch using those IDM-less files. If you can then play the Build Mod, never trust IDM again.maybe i should download the file without IDM,see if the error cause by download tool
Gauging: smuggling
Gauging: cargos
You could try an earlier mod version; Build 13, for example.if it was because of my hardware,i guess there's no way to fix it then !