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You think I haven't already tried?Would it be possible to paint out that skeleton figurehead on the uncursed Flying Dutchman by using an alpha map texture? Or would that paint out other parts of the ship also?
Sounds great!Are these ropes realistic? I started off looking at what those who came before had done. Most of them just had ropes going off in random directions. I work construction and know my rigging, landlubber style. So I says to meself, "Self, if you were on this ship how would you do it?" And that is how I'm doing them. I've been looking around at drawings of ships and also the better models here, and what I'm doing is more or less correct. Except that I'm leaving out about 3/4ths of the real ropes...... If I could do it I would put in pulleys on the masts and then run the ropes from the end of the reys (spars) to the mast, through the pulleys, and then down the mast to those square handrail looking things at the base of the mast and tie them off there. That would be realistic.
I figured you would have. Just checking. Too bad it didn't work.You think I haven't already tried?
That was one of the first things I wanted to achieve, but it didn't work; several other parts disappear as well as the figurehead.
Alpha map short-cuts are great when they work... but disappointing when they don't.
I know; it's a shame, but we can't expect modellers to foresee this sort of thing when mapping textures to their models.I figured you would have. Just checking. Too bad it didn't work.
Hylie Pistoff, you're still using the old FTP login details. Please use this instead: http://forum.pirates...iratesahoy-ftp/
Then we can access your new uploads through http://www.pyratesahoy.com/potc/
Tell me what you want, and I'll upload it ASAP. :hmmArmada, could you possibly upload the work you have done today so I can download it while I've still got fast internet?