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Feature list!!!!

Sherlockzor

The first Belgian Cpt. of the caribbean
Storm Modder
I know this has been asked before,
but can somebody please create a features list

and if possible can somebody create a features list for on pieters pirate page cause his 1 is highly out of date
(aint i right pieter??)

if you ask yourself why i want a list

well:
i wanna know what has been added to the game and then people can see what could be added

well a lot of thanks already for the person who want to do this <img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" />

"Set full sails" <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
 
I concur it would be useful to have a breakdown of what mods and features appear in the latest Post-Build12 mod...though I appreciate it is likely a torturously dull and time consuming task.

Having installed the 5 Feb(?) package I've been grabbling the updates from the FTP, but I can't tell whether I've missed anything now in the current release of the Post-Build12 mod on Pieter's pages (I've read something about a mod where upon boarding a vessel you can talk to a captain, but haven't been able to work out what file/s on the FTP cover it).
 
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> mates,

I started a features list back in January with the intention of helping Pieter update his Pirates Page. Link to thread:

<a href="http://forum.piratesahoy.net/index.php?showtopic=6649" target="_blank">http://forum.piratesahoy.net/index.php?showtopic=6649</a>


<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->New Features of the Post Build 12 Mod Pack Update

Ammo Mod (Jack Rackham)
- Adds gun powder and ammunition for all gun types (pistol, grapeshot, musket).
- Adds pouches, flasks, etc, for carrying ammunition and powder and facilitating faster reloading.

New Character Skins (Daede)
- Adds new Jack Sparrow variations.
- Adds new females skins Teagan and Catalina.
- Adds Stephen Maturinesque naturalist/naval doctor/pirate doctor.
- Adds warrant officers skins, gunner, purser, carpenter and doctor.

Flags Mod (KK)
- other ships and forts react to you depending on your raised flag. Small possibility of opponents detecting
false flags.
- Now possible to engage and capture French Oxbay Squadron prior to completion of Oxbay spying quest.

Realistic Waves (KiwisDoFly)
- Improved waveform physics.

New Interfaces (Maximus/?)
- Character and ship interfaces improved
- New shiplike/piratelike backgrounds to all interfaces.
- New item portraits (selectable in Options Menu)
- Language options - Russian (selectable in Options Menu)
- New Islands Map

New Crew Types (???)
- Adds three new officer/crew types. Doctor, Carpenter and Deck Fighter.

Greater Oxbay (CouchCaptainCharles)
- Updates new Oxbay and Greenford locations, particularly The Maltese Abbey which has multi-level
dungeons/crypt, more treasures and some very dangerous enemies.

Building Set (CouchCaptainCharles)
- Enables construction of new buldings in most locations. Fortifications, houses, farms, mines, foundries, rum
distilleries, etc.

New World Map Ships (CouchCaptainCharles)
- New ship models for the World map with distinct shiptype models for each nation:-
- Player shipmodel: corvette
- dutch : fleut
- portuguese : caravel
- pirates : xebec
- british : battleship
- french : frigate
- spanish : galleon
- Speed tweak for world map

New Islands (Screwface)
- Adds many new islands and locations. Still under developement by Screwface, CouchCaptainCharles is
also working on locations for Antigua.

Random Treasure Generator (Screwface)
- Random NPCs generate treasure quests. You may have to fight pirates at the treasure location.

New Ship Decks (Screwface)
- Adds new cabin models, small, medium and large, based on ship class.
- Adds crew quarters. You can now interact with your crew members here.
- Adds gun deck and cargo deck based on ship class.

Crew Shore Parties (Screwface)
- Crew members (in addition to officers) can accompany you on shore. Talk to them in crew quarters to
activate. You can provide them with weapons, clothes and items. The archipelago is now more dangerous
with military raids or ambushes by pirates, natives, escaped slaves in jungles or shores.

Corsairs III Models (???)
- Adds two new large cabin models
- Adds new rooms for bordellos
<!--QuoteEnd--></div><!--QuoteEEnd-->

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Update 23/01/06

KK Mod Version 1.1
- Boardable Black Pearl. The Black Pearl can be captured in the Battle of Khael Roa, however only after using the artifact.
- Nathaniel's own flag. If RaiseFlag mod is used the "Neutral" button on International Affairs is
changed to "N.H. Flag" (if someone has changed the name for main character,
N.H. will change to his/her initials).
- Removed blocking of the food check. At some point the check for wheat and rum consumed by crew was turned off and never switched back. I removed this completely and added wheat and rum cargo to ships on which Nathaniel would leave Douwesen.
- Proper icons for ships during 3D sailing mode.
- Warships have 44 guns.
- Modifications in main plot following the storm which dumps Nathaniel in Douwesen with no ship.
<!--QuoteEnd--></div><!--QuoteEEnd-->

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Many new characters, too numerous to name, done by: (or perhaps actually list them all)
Alan Smithee
Catalina The Pirate
High Sea Lass
Nathan Kell
Petros

New ships added by: (perhaps list them as well)
Catalina The Pirate
Petros
<!--QuoteEnd--></div><!--QuoteEEnd-->


Now obviously there's been much modding since then so with a little input from all here we can bring this list up to date. Everyone please post a short description of any new mods that you can think of here. Modders whose mods have been added to the Post Build 12 Modpack, please post post a concise description of your mod over at the other thread, something we can use for Pieters Pirates page. Once we've got everything new included, I'll compile the list and hopefully Pieter can use it to update his page.

Cheers mates <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" /> <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" />
 
<!--quoteo(post=141665:date=Mar 10 2006, 08:17 PM:name=Jack Davidson)--><div class='quotetop'>QUOTE(Jack Davidson @ Mar 10 2006, 08:17 PM) [snapback]141665[/snapback]</div><div class='quotemain'><!--quotec-->
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> mates,

I started a features list back in January ...<!--QuoteEnd--></div><!--QuoteEEnd-->

You forgot this again:

Many new characters, too numerous to name, done by: (or perhaps actually list them all)
Alan Smithee
Catalina The Pirate
High Sea Lass
Nathan Kell
Petros

New ships added by: (perhaps list them as well)
Catalina The Pirate
Petros
 
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> there,

Don't worry Petros, I will indeed include that.

Cheers mate. <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Small correction <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

New Interfaces (Maximus)
- New animated interfaces
- Character and ship interfaces improved
- New shiplike/piratelike backgrounds to all interfaces.
- New item portraits (selectable in Options Menu)
- Language options - Russian (selectable in Options Menu)
- New Islands Map (by Pieter Boelen)
- Possibility to transfer cargo between any ships from your fleet

New Crew Types (Maximus)
- Adds three new officer/crew types. Doctor, Carpenter and Deck Fighter.

New Ship Decks (Maximus [some changes were added by Screwface])
- Adds new cabin models, small, medium and large, based on ship class.
- Adds crew quarters. You can now interact with your crew members here.
- Adds gun deck and cargo deck based on ship class.

Corsairs III Models (Maximus)
- Adds two new large cabin models
- Adds new rooms for bordellos
- Adds two new big quarterdeck models and different decks for boarding process based on ship class

Prisoned captains in your cargo hold (Maximus)
- Adds possibility for speaking with captive captains and for hiring them as an officers.

Cannons mod (Maximus)
- Adds possibility for transfer cannons between any two ships
- In shipyard you can buy random quantity of cannons
 
Great to get the ball rolling. Just the sort of thing I was after.

Many thanks, Maximus.

Cheers <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> lots of thanks for the lists i hope pieter put it to his page

<!--quoteo(post=141689:date=Mar 11 2006, 10:07 AM:name=Maximus)--><div class='quotetop'>QUOTE(Maximus @ Mar 11 2006, 10:07 AM) [snapback]141689[/snapback]</div><div class='quotemain'><!--quotec-->
Small correction <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

New Interfaces (Maximus)
- New animated interfaces
- Character and ship interfaces improved
- New shiplike/piratelike backgrounds to all interfaces.
- New item portraits (selectable in Options Menu)
- Language options - Russian (selectable in Options Menu)
- New Islands Map (by Pieter Boelen)
- Possibility to transfer cargo between any ships from your fleet

New Crew Types (Maximus)
- Adds three new officer/crew types. Doctor, Carpenter and Deck Fighter.

New Ship Decks (Maximus [some changes were added by Screwface])
- Adds new cabin models, small, medium and large, based on ship class.
- Adds crew quarters. You can now interact with your crew members here.
- Adds gun deck and cargo deck based on ship class.

Corsairs III Models (Maximus)
- Adds two new large cabin models
- Adds new rooms for bordellos
- Adds two new big quarterdeck models and different decks for boarding process based on ship class

Prisoned captains in your cargo hold (Maximus)
- Adds possibility for speaking with captive captains and for hiring them as an officers.

Cannons mod (Maximus)
- Adds possibility for transfer cannons between any two ships
- In shipyard you can buy random quantity of cannons
<!--QuoteEnd--></div><!--QuoteEEnd-->


"New Crew Types (Maximus)
- Adds three new officer/crew types. Doctor, Carpenter and Deck Fighter."

are these in pieters his mod pack's?? where can i find them
and wil they stay on deck
and what is there function?
 
Thanks all! Once this list is complete, I'll use it to replace the one on my site with. <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid=":bow" border="0" alt="bow.gif" />

<!--quoteo(post=141689:date=Mar 11 2006, 10:07 AM:name=Maximus)--><div class='quotetop'>QUOTE(Maximus @ Mar 11 2006, 10:07 AM) [snapback]141689[/snapback]</div><div class='quotemain'><!--quotec-->
- New Islands Map (by Pieter Boelen)
<!--QuoteEnd--></div><!--QuoteEEnd-->
The map was made by Screwface, not by me. I once added it to the interface, but you have since then greatly improved that interface screen.

<!--quoteo(post=141644:date=Mar 10 2006, 08:23 PM:name=Cpt Fabris)--><div class='quotetop'>QUOTE(Cpt Fabris @ Mar 10 2006, 08:23 PM) [snapback]141644[/snapback]</div><div class='quotemain'><!--quotec-->
Having installed the 5 Feb(?) package I've been grabbling the updates from the FTP, but I can't tell whether I've missed anything now in the current release of the Post-Build12 mod on Pieter's pages (I've read something about a mod where upon boarding a vessel you can talk to a captain, but haven't been able to work out what file/s on the FTP cover it).
<!--QuoteEnd--></div><!--QuoteEEnd-->
It's not in an update on the FTP. The update is available from my site. Just download and extract it on top of your current installation. Not sure how this'll work with any of the additional stuff from the FTP. I haven't added in the new ships yet.

<!--quoteo(post=141693:date=Mar 11 2006, 11:14 AM:name=Cpt.YuKe)--><div class='quotetop'>QUOTE(Cpt.YuKe @ Mar 11 2006, 11:14 AM) [snapback]141693[/snapback]</div><div class='quotemain'><!--quotec-->
are these in pieters his mod pack's?? where can i find them
and wil they stay on deck
and what is there function?
<!--QuoteEnd--></div><!--QuoteEEnd-->
They have been in there for ages. If you hire an officer, he or she could be any of the new or old officer types. However, they don't have a very specific purpose yet. For example: The doctor can't heal anybody and the carpenter doesn't have a repair ship option or something. I reckon such a feature would be worth to add though.
 
I have now updated the feature list on my site. Thanks a lot for your help. At the moment, the list is not very easy to read, so I'm wanting to change that some time. I'd prefer changing the list into something a bit more like a ReadMe file. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" />
 
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> there Pieter,

Maximus' last post here corrects a few errors on my list and adds a few other new mods. Hope you've got them for your Pirates Page.

Cheers mate <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
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