evil_parrot
Landlubber
ahoy modders,
early in the game its sometimes not possible to "skip" an encounter on the world map. what determines if you can skip the encounter?
is it possible to implement something like:
IF (max. speed of your fleets slowest vessel) < (fixed value, for example 12 knots)
THEN skipping the encounter is not possible
or maybe
IF (specific slow ship type is in your fleet, for example a fleut)
THEN skipping the encounter is not possible
early in the game its sometimes not possible to "skip" an encounter on the world map. what determines if you can skip the encounter?
is it possible to implement something like:
IF (max. speed of your fleets slowest vessel) < (fixed value, for example 12 knots)
THEN skipping the encounter is not possible
or maybe
IF (specific slow ship type is in your fleet, for example a fleut)
THEN skipping the encounter is not possible