<!--quoteo(post=221870:date=Nov 17 2007, 03:02 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Nov 17 2007, 03:02 PM) [snapback]221870[/snapback]</div><div class='quotemain'><!--quotec-->I just put the Amsterdam walk file in my game, but it seems the crew is still walking in the air on the stern deck. I made sure that the new walk file indeed IS loaded, but something seems to be wrong. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Just checked it in my game and it's fine, Did you changed the ships init entry to:
refShip.Walk = "Indiaman2";
<!--quoteo(post=221871:date=Nov 17 2007, 03:07 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Nov 17 2007, 03:07 PM) [snapback]221871[/snapback]</div><div class='quotemain'><!--quotec-->Also I compared the Flying Dutchman in the game with the AoP Lineship and they really are not the same model. There are some similarities, but the Dutchman has quite a bit of stuff added to it. It seems someone took the AoP Lineship and actually modified the model itself for the Flying Dutchman, rather than just adding the Dutchman bow as I had originally presumed..<!--QuoteEnd--></div><!--QuoteEEnd-->
I have done a quick rewrite of the Lineship Walk for the Dutchman it should be on the first page of this thread <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> the ships init on the Dutchman will need to have Lineship2 as its walk.
Just checked it in my game and it's fine, Did you changed the ships init entry to:
refShip.Walk = "Indiaman2";
<!--quoteo(post=221871:date=Nov 17 2007, 03:07 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Nov 17 2007, 03:07 PM) [snapback]221871[/snapback]</div><div class='quotemain'><!--quotec-->Also I compared the Flying Dutchman in the game with the AoP Lineship and they really are not the same model. There are some similarities, but the Dutchman has quite a bit of stuff added to it. It seems someone took the AoP Lineship and actually modified the model itself for the Flying Dutchman, rather than just adding the Dutchman bow as I had originally presumed..<!--QuoteEnd--></div><!--QuoteEEnd-->
I have done a quick rewrite of the Lineship Walk for the Dutchman it should be on the first page of this thread <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> the ships init on the Dutchman will need to have Lineship2 as its walk.