In another post, we got to talking abot the idea behind a Davy Jones and Flying Dutchman mod. I wanted to get it into the brainstorm area so all could see what's beedn discussed.Here's some ideas I had. In the film, Jones could only set foot on land once every ten years. Obviously ten game years is quite a while so mabey once every pay period the player can go ashore himself. If the player has to go on land any othe time, he has to send one of his officers in his stead.
Which leads to another thought. Becoming Davy as an optional side quest. Find the Dead Man's Chest and the key. When you do, you have some options. 1) Command Jones get you an explicit amount of money for his heart back. 2) Allow jones to join you and sail aroud with the Dutchman as another ship in your fleet. If you do this, you'll have to doge his lackey every so often as they try to steal back thier captains heart. However, the advantage of keeping the original Davy is that he can raise your sunken ships from the depths in the middle of battle with a full crew. After the battle, the ghost crew disappears and you must get a real crew when you make port 3) Stab the heart and kill Davy Jones. If you do this, you have even more options. You can become Davy yourself, directly commanding the Dutchman (and the kraken?). You can pay one of your officers to become Davy, which is like option 2 but without the theft attempts; or you can send the Dutchman to the depths and collect a large bouty from all the nations who are now greatful.
Obviously, the quest for the chest would have to be grossly difficult, but the end reward will make it worth it.
"morgan terror" mentioned: "the tentacle beard wouldn't be that hard i think. just use barbossa, make his beard grey, and give his beard thick lines of black to make it look like a tentacle beard. his crab-claw-arm would be a problem though. not to mention his legs."
Like I said, It's an idea. Take it for what it's worth. I know I would be psyched about a Davy Jones mod. Keep it cool pirates! <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid="" border="0" alt="sailr.gif" />
Also, I'm new so could someone tell me what and or where the "ftp" is? It seems to be where all the cool add-ons are.
Which leads to another thought. Becoming Davy as an optional side quest. Find the Dead Man's Chest and the key. When you do, you have some options. 1) Command Jones get you an explicit amount of money for his heart back. 2) Allow jones to join you and sail aroud with the Dutchman as another ship in your fleet. If you do this, you'll have to doge his lackey every so often as they try to steal back thier captains heart. However, the advantage of keeping the original Davy is that he can raise your sunken ships from the depths in the middle of battle with a full crew. After the battle, the ghost crew disappears and you must get a real crew when you make port 3) Stab the heart and kill Davy Jones. If you do this, you have even more options. You can become Davy yourself, directly commanding the Dutchman (and the kraken?). You can pay one of your officers to become Davy, which is like option 2 but without the theft attempts; or you can send the Dutchman to the depths and collect a large bouty from all the nations who are now greatful.
Obviously, the quest for the chest would have to be grossly difficult, but the end reward will make it worth it.
"morgan terror" mentioned: "the tentacle beard wouldn't be that hard i think. just use barbossa, make his beard grey, and give his beard thick lines of black to make it look like a tentacle beard. his crab-claw-arm would be a problem though. not to mention his legs."
Like I said, It's an idea. Take it for what it's worth. I know I would be psyched about a Davy Jones mod. Keep it cool pirates! <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid="" border="0" alt="sailr.gif" />
Also, I'm new so could someone tell me what and or where the "ftp" is? It seems to be where all the cool add-ons are.