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Once you capture a city for yourself, are there possibilities for upgrading stuff in it or is it just tax changing?
Thnx
Once you capture a city for yourself, are there possibilities for upgrading stuff in it or is it just tax changing?
Thnx
I was wondering about this as well. I have just captured my first town, and kept it as a Pirate town
But I dont know hoe to change stuff in the town i.e. upgrading buildings, the fort and so on.
Is it at all possible?
EDIT: * Conquer colonies, manage them and construct different town buildings and improve their defence *
Its in the description of the game, but cant seem to figure out how to actually do it..
I just captured Willemstad and Cumana but I wasn't able to keep them.
Both places I went to the governor and he said a squadron is on the way and the only thing I could was let him pay me to leave.
How can I keep a town????
I'm pretty sure you can't upgrade captured colonies in the base game. There's a Russian mod being worked on for the Russian version (Link) where they add this functionality, so maybe one day we'll see if we can get this on the English version.
so how do you actually capture a city cause i've attacked every single english colony 5 or 6 times now and every time i do the governor just says that there is a squadron of soldiers on the way......
Dont known if you have a save game to try the following.
It seems to me possible that the invading squadron has disembarked troops on land so have you checked if there were enemy soldiers in the jungle or something?
If you open the chat dialogue box (either on land or at sea), do you have an option to repell troops land?
Do you have also an option to increase the garrison of the fort?
I am far from being able to capture a city so those ideas coming up.
I'm pretty sure you can't upgrade captured colonies in the base game. There's a Russian mod being worked on for the Russian version (Link) where they add this functionality, so maybe one day we'll see if we can get this on the English version.
Under the hypothesis that defense of a city parrallels capture of a city:
-the enemy could have landed troops and infitrated them to the doors of the main city. They dont in your case.
-the enemy can bring down your fort and later land troops to capture the city.
Cities with a fort should be able to repell an offense without your help. So the one go would be an unneeded constraint.
I would check the fort/the governor etc... to see if there is no dialogue box allowing a land battle. This message box is unlikely if the fort is still able to defend the city. No land battle until the fort is worn down enough to disembark troops.
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Edit: I've just done a defense mission for England. Antigua was besieged and I was at reach.
When on location, no ships were there. I first went to the tavern to collect rumours. The town was well being besieged. I went to the governor and he offered me to join the fight. Did it. It was a long fight as I had only one corvette. Out of my 200 crew, lost one hundred. Sent to the sea bottom two warships and one frigate. The fort did the rest. Went out of power so I needed to sail back to town, which was also running out of powder. Just got enough to sink the last warship. Loot was not good but received 100,000 from the governor.
This said, you dont have to do it in one string. You can go to the world map and/or use the city as a rear base. So, hopefully, in your case, you only need to trigger the defense mission with the governor. Maybe, you will have to defeat a new squadron.