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Ah there is the problem.
For some reason sometimes the officertype isn't set for these captains or its removed (because I do see they used to have a officertype). And now this doesn't catch it. So this explains why I didn't had this problem before.
I can't test this now but if someone could that would be nice.
I've changed this in the boarding file:
Code:// We determine the sizes of the commands // KK --> /*if (!IsFort && !IsTown) refEnCharacter = CreateTwinCharacter(boarding_enemy); else refEnCharacter = boarding_enemy;*/ // <-- KK //Levis let's try to handle them all the same, it should work now right? refEnCharacter = boarding_enemy;
Please make a copy of LAi_boarding.c before you place this one in PROGRAM\Loc_ai because I have no idea if it will screw up things, but from what I see it should just work.
ah isee maybe that's the problem cuz i started a new game i didn't play my save hope Levis can take a look about itThe difference might be that I used my current current saved game rather than starting a new one, so I didn't play through the beginning of the game with the new file. I just installed, and went directly to boarding a ship from the worldmap (and then ran into the errors I posted)
error logScanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 55918336 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Unable to open resource\sounds\sails_up
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Warning: NPCharacter -> trace node not found
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
hope it helps you LevisRUNTIME ERROR - file: rumour_data.c; line: 379
Missed array index
RUNTIME ERROR - file: rumour_data.c; line: 379
Missed array index
RUNTIME ERROR - file: rumour_data.c; line: 379
Missed array index
that srx need looking ??!!!Well, I just ran into an error latter--assuming a Captain was supposed to spawn in that cabin after boarding and that is why I couldn't leave (not sure how to understand the error log I posted, as I don't understand how anything works really, and I'm not even sure what is supposed to normally happen after boarding, I was just in an empty cabin with nothing to do besides open chests and no exit I could find).
Ay CaptainOkay thanks for testing. Please put back the backup of the old file, seems this fix isn't as easy as we hoped. I will look into it more later.
Create boarding enemy from:
index = 2051
id = fenc_2051
model = spa_adm_18
entity = NPCharacter
animation = man
height = 1.8000000
location =
locator =
group =
chr_ai =
group =
hp_max = 370.0000000
hp = 370.0000000
nation = 2
name = 2
known = -2
seaai =
group =
name = egroup__0
task = 1
target = 2053
ship =
type = Brig2
idx = 30
mode = war
cannons =
charge =
type = 2
borts =
cannonf =
qty = 2
curqty = 2
maxfiredistance = 295.905
chargeratio = 1
cannonb =
qty = 2
curqty = 2
maxfiredistance = 172.739
chargeratio = 1
cannonl =
qty = 9
curqty = 9
maxfiredistance = 260.314
chargeratio = 0.999729
cannonr =
qty = 9
curqty = 9
maxfiredistance = 195.36
chargeratio = 1
type = 9
speedv0 = 103.8679428
fireangmax = 1.0000000
fireangmin = 1.0000000
tune =
cplates =
on = 1
speedrate = 0.5524120
turnrate = 0.2578849
bcannons =
on = 0
gchasers =
on = 0
nsails =
on = 0
ltopmasts =
on = 0
stays =
on = 0
rhull =
on = 1
hp = 109.7122879
incaliber = 1
flushed =
on = 0
tack = 0
tackmod = 0
stats =
nation = 2
maxcaliber = 12
weight = 6821
capacity = 1382
maxcrew = 142
mincrew = 26
speedrate = 13.8574820
turnrate = 47.6133690
price = 78794
hp = 2290
origspeed = 13.3050699
origturn = 47.3554840
orighp = 2181
hp = 1586.9025879
sp = 169.0000153
pos =
x = 219.732
z = 474.068
mode = 0
y = 1.6277
ang =
y = 1.33875
x = -0.0502522
z = 0.10278
crew =
morale = 60
quantity = 124
minratio = 1.0000000
cargo =
load = 690
goods =
ration = 104
rum = 21
balls = 419
grapes = 225
knippels = 135
bombs = 0
gunpowder = 3619
sailcloth = 3
planks = 7
gold = 0
silver = 0
cinnamon = 0
chocolate = 0
coffee = 0
wheat = 0
medicines = 0
paprika = 0
wine = 0
sandal = 0
ebony = 0
mahogany = 20
sugar = 0
tobacco = 0
ale = 0
silk = 0
linen = 0
fruits = 0
clothes = 0
bricks = 0
oil = 0
cotton = 0
copra = 0
leather = 0
recalculatecargoload = 0
name = Santa Bárbara
impulse =
rotate =
x = 0.0000000
y = 0.0000000
z = 0.0000000
speed =
x = 0.0000000
y = 0.0000000
z = 0.0000000
lastballcharacter = -1
speed =
z = 12.5854
y = -0.0463904
x = 0.542327
strand = 0
sndid = 0
stopped = 0
maxspeedz = 18.3342896
maxspeedy = 0.0764484
correctimmersion = 0.1997106
immersion = 0.1997106
sails = 126
rey_a2 =
0 =
hc = 1
hd = 512
mhc = 12
sp = 0.1305114
dmg = 4.3502784
mast1 =
1 =
hc = 3
hd = 82
mhc = 10
sp = 0.0448939
dmg = 3.3173804
3 =
hc = 2
hd = 520
mhc = 10
sp = 0.0234652
dmg = 1.4078106
rey_b2 =
0 =
hc = 2
hd = 65
mhc = 12
sp = 0.1157467
dmg = 5.7872348
rey_a1 =
0 =
hc = 1
hd = 64
mhc = 12
sp = 0.0714586
dmg = 2.3818545
rey_c2 =
0 =
hc = 2
hd = 132
mhc = 12
sp = 0.0522126
dmg = 2.6105311
rey_a3 =
0 =
hc = 1
hd = 8
mhc = 12
sp = 0.1400479
dmg = 4.6681628
rey_c3 =
0 =
hc = 1
hd = 128
mhc = 12
sp = 0.0631280
dmg = 2.1041665
rey_b3 =
0 =
hc = 1
hd = 32
mhc = 12
sp = 0.1311804
dmg = 4.3725791
blots = 256
masts =
mast1 = 0
mast2 = 0
mast3 = 0
boxsize =
x = 13.2932
y = 30.9903
z = 41.6864
lasttgt = 0
skill =
sneak = 1
charmod = 0
shipclass = 5
fleetsize = 1
importance = 13
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
sailing = 1
charmod = 0
shipclass = 5
fleetsize = 1
importance = 248
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
freeskill = 0
leadership = 1
charmod = 0
importance = 330
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
fencing = 1
charmod = 0
importance = 166
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
accuracy = 1
charmod = 0
importance = 87
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
cannons = 1
charmod = 0
importance = 129
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
grappling = 1
charmod = 0
importance = 1
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
repair = 1
charmod = 0
importance = 9
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
defence = 1
charmod = 0
importance = 18
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
commerce = 1
charmod = 0
importance = 22
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
shiptype = Brig2
fantomtype = war
quest =
officertype = navy captain
officerprice = 2260
rank = 30
points = 1.9610375
experience = 1138579
leadership = 0
fencing = 0
sailing = 0
accuracy = 398
cannons = 126
grappling = 0
repair = 0
defence = 0
commerce = 0
sneak = 0
money = 1102
loyality = 10
alignment = good
homelocation = none
group =
locator =
homestate = citizen
skillimportancetotal = 1023
skillsetup = navy captain
officerprice = 0
fakelevels = 0
perks =
freepoints = 30
list =
bonussetup = 1
completeinit = 1
isfantom = 1
sex = man
name = Aldroiti
lastname = Roma
old =
name = Aldroiti
lastname = Roma
faceid = 110
headmodel = h_spa_adm_18
items =
blade38+1 = 1
pistol8+1 = 1
pistolbullets = 1
gunpowder = 3
equip =
blade = blade38+1
gun = pistol8+1
shipmoney = 11520
features =
geraldsails = 0
tmpperks =
turn = 0
basicdefence = 0
advanceddefence = 0
toughness = 0
criticalhit = 0
swordplayprofessional = 0
rush = 0
gunman = 0
improveaiming = 0
gunprofessional = 0
gunfighter = 0
improvepotions = 0
defendpoison = 0
shipturnrateup = 0
shipspeedup = 0
turn180 = 0
sandbankmaneuver = 0
stormprofessional = 0
sailingprofessional = 0
basicbattlestate = 0
advancedbattlestate = 0
shipdefenceprofessional = 0
fastreload = 0
immediatereload = 0
hulldamageup = 0
sailsdamageup = 0
crewdamageup = 0
criticalshoot = 0
longrangeshoot = 0
cannonprofessional = 0
longrangegrappling = 0
musketsshoot = 0
grapplingprofessional = 0
instantboarding = 0
troopers = 0
lightrepair = 0
instantrepair = 0
cooking = 0
highstakes = 0
disguiser = 0
improvesmuggling = 0
advancesmuggling = 0
basiccommerce = 0
advancedcommerce = 0
trustworthy = 0
basiclandowner = 0
sharedexperience = 0
ironwill = 0
brander = 0
lastsailstate = 2
tmpskill =
commerce = 0.1000000
leadership = 0.1000000
sneak = 0.1000000
defence = 0.1000000
grappling = 0.1000000
sailing = 0.1000000
repair = 0.1000000
fencing = 0.1000000
accuracy = 0.1000000
cannons = 0.1000000
curshipnum = 2
flags =
seatime =
basecrewmorale = 60
basecrewquantity = 124
timesincelast = 2
tempmorale = 60.0000000
lastfired = 58
lasthit = 116
locdate = 1833
relation =
2053 = 2
0 = 2
2050 = 0
2051 = 0
2052 = 0
1197 = 0
1198 = 0
postevent =
skills =
all = 1137921
perks = 30
playernation = 3
playership = Model_US_Hannah
contriblist =
instantrepair = 0
lightrepair = 0
sharedexperience = 0
musketsshoot = 0
canfiretime = 3.5991206
delayedxp =
status = dead
position = captive
New boarding enemy is:
index = 2051
id = fenc_2051
model = spa_adm_18
entity = NPCharacter
animation = man
height = 1.8000000
location =
locator =
group =
chr_ai =
group =
hp_max = 370.0000000
hp = 370.0000000
nation = 2
name = 2
known = -2
seaai =
group =
name = egroup__0
task = 1
target = 2053
ship =
type = Brig2
idx = 30
mode = war
cannons =
charge =
type = 2
borts =
cannonf =
qty = 2
curqty = 2
maxfiredistance = 295.905
chargeratio = 1
cannonb =
qty = 2
curqty = 2
maxfiredistance = 172.739
chargeratio = 1
cannonl =
qty = 9
curqty = 9
maxfiredistance = 260.314
chargeratio = 0.999729
cannonr =
qty = 9
curqty = 9
maxfiredistance = 195.36
chargeratio = 1
type = 9
speedv0 = 103.8679428
fireangmax = 1.0000000
fireangmin = 1.0000000
tune =
cplates =
on = 1
speedrate = 0.5524120
turnrate = 0.2578849
bcannons =
on = 0
gchasers =
on = 0
nsails =
on = 0
ltopmasts =
on = 0
stays =
on = 0
rhull =
on = 1
hp = 109.7122879
incaliber = 1
flushed =
on = 0
tack = 0
tackmod = 0
stats =
nation = 2
maxcaliber = 12
weight = 6821
capacity = 1382
maxcrew = 142
mincrew = 26
speedrate = 13.8574820
turnrate = 47.6133690
price = 78794
hp = 2290
origspeed = 13.3050699
origturn = 47.3554840
orighp = 2181
hp = 1586.9025879
sp = 169.0000153
pos =
x = 219.732
z = 474.068
mode = 0
y = 1.6277
ang =
y = 1.33875
x = -0.0502522
z = 0.10278
crew =
morale = 60
quantity = 124
minratio = 1.0000000
cargo =
load = 690
goods =
ration = 104
rum = 21
balls = 419
grapes = 225
knippels = 135
bombs = 0
gunpowder = 3619
sailcloth = 3
planks = 7
gold = 0
silver = 0
cinnamon = 0
chocolate = 0
coffee = 0
wheat = 0
medicines = 0
paprika = 0
wine = 0
sandal = 0
ebony = 0
mahogany = 20
sugar = 0
tobacco = 0
ale = 0
silk = 0
linen = 0
fruits = 0
clothes = 0
bricks = 0
oil = 0
cotton = 0
copra = 0
leather = 0
recalculatecargoload = 0
name = Santa Bárbara
impulse =
rotate =
x = 0.0000000
y = 0.0000000
z = 0.0000000
speed =
x = 0.0000000
y = 0.0000000
z = 0.0000000
lastballcharacter = -1
speed =
z = 12.5854
y = -0.0463904
x = 0.542327
strand = 0
sndid = 0
stopped = 0
maxspeedz = 18.3342896
maxspeedy = 0.0764484
correctimmersion = 0.1997106
immersion = 0.1997106
sails = 126
rey_a2 =
0 =
hc = 1
hd = 512
mhc = 12
sp = 0.1305114
dmg = 4.3502784
mast1 =
1 =
hc = 3
hd = 82
mhc = 10
sp = 0.0448939
dmg = 3.3173804
3 =
hc = 2
hd = 520
mhc = 10
sp = 0.0234652
dmg = 1.4078106
rey_b2 =
0 =
hc = 2
hd = 65
mhc = 12
sp = 0.1157467
dmg = 5.7872348
rey_a1 =
0 =
hc = 1
hd = 64
mhc = 12
sp = 0.0714586
dmg = 2.3818545
rey_c2 =
0 =
hc = 2
hd = 132
mhc = 12
sp = 0.0522126
dmg = 2.6105311
rey_a3 =
0 =
hc = 1
hd = 8
mhc = 12
sp = 0.1400479
dmg = 4.6681628
rey_c3 =
0 =
hc = 1
hd = 128
mhc = 12
sp = 0.0631280
dmg = 2.1041665
rey_b3 =
0 =
hc = 1
hd = 32
mhc = 12
sp = 0.1311804
dmg = 4.3725791
blots = 256
masts =
mast1 = 0
mast2 = 0
mast3 = 0
boxsize =
x = 13.2932
y = 30.9903
z = 41.6864
lasttgt = 0
skill =
sneak = 1
charmod = 0
shipclass = 5
fleetsize = 1
importance = 13
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
sailing = 1
charmod = 0
shipclass = 5
fleetsize = 1
importance = 248
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
freeskill = 0
leadership = 1
charmod = 0
importance = 330
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
fencing = 1
charmod = 0
importance = 166
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
accuracy = 1
charmod = 0
importance = 87
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
cannons = 1
charmod = 0
importance = 129
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
grappling = 1
charmod = 0
importance = 1
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
repair = 1
charmod = 0
importance = 9
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
defence = 1
charmod = 0
importance = 18
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
commerce = 1
charmod = 0
importance = 22
bonus = 1.0000000
modifier = 0.0000000
party = 1
ship = 1
shipclass = 5
fleetsize = 1
shiptype = Brig2
fantomtype = war
quest =
officertype = navy captain
officerprice = 2260
rank = 30
points = 1.9610375
experience = 1138579
leadership = 0
fencing = 0
sailing = 0
accuracy = 398
cannons = 126
grappling = 0
repair = 0
defence = 0
commerce = 0
sneak = 0
money = 1102
loyality = 10
alignment = good
homelocation = none
group =
locator =
homestate = citizen
skillimportancetotal = 1023
skillsetup = navy captain
officerprice = 0
fakelevels = 0
perks =
freepoints = 30
list =
bonussetup = 1
completeinit = 1
isfantom = 1
sex = man
name = Aldroiti
lastname = Roma
old =
name = Aldroiti
lastname = Roma
faceid = 110
headmodel = h_spa_adm_18
items =
blade38+1 = 1
pistol8+1 = 1
pistolbullets = 1
gunpowder = 3
equip =
blade = blade38+1
gun = pistol8+1
shipmoney = 11520
features =
geraldsails = 0
tmpperks =
turn = 0
basicdefence = 0
advanceddefence = 0
toughness = 0
criticalhit = 0
swordplayprofessional = 0
rush = 0
gunman = 0
improveaiming = 0
gunprofessional = 0
gunfighter = 0
improvepotions = 0
defendpoison = 0
shipturnrateup = 0
shipspeedup = 0
turn180 = 0
sandbankmaneuver = 0
stormprofessional = 0
sailingprofessional = 0
basicbattlestate = 0
advancedbattlestate = 0
shipdefenceprofessional = 0
fastreload = 0
immediatereload = 0
hulldamageup = 0
sailsdamageup = 0
crewdamageup = 0
criticalshoot = 0
longrangeshoot = 0
cannonprofessional = 0
longrangegrappling = 0
musketsshoot = 0
grapplingprofessional = 0
instantboarding = 0
troopers = 0
lightrepair = 0
instantrepair = 0
cooking = 0
highstakes = 0
disguiser = 0
improvesmuggling = 0
advancesmuggling = 0
basiccommerce = 0
advancedcommerce = 0
trustworthy = 0
basiclandowner = 0
sharedexperience = 0
ironwill = 0
brander = 0
lastsailstate = 2
tmpskill =
commerce = 0.1000000
leadership = 0.1000000
sneak = 0.1000000
defence = 0.1000000
grappling = 0.1000000
sailing = 0.1000000
repair = 0.1000000
fencing = 0.1000000
accuracy = 0.1000000
cannons = 0.1000000
curshipnum = 2
flags =
seatime =
basecrewmorale = 60
basecrewquantity = 124
timesincelast = 2
tempmorale = 60.0000000
lastfired = 58
lasthit = 116
locdate = 1833
relation =
2053 = 2
0 = 2
2050 = 0
2051 = 0
2052 = 0
1197 = 0
1198 = 0
postevent =
skills =
all = 1137921
perks = 30
playernation = 3
playership = Model_US_Hannah
contriblist =
instantrepair = 0
lightrepair = 0
sharedexperience = 0
musketsshoot = 0
canfiretime = 3.5991206
delayedxp =
status = dead
position = captive
fight = 0