Playing the "New Horizons" campaign, all fort cannon must be destroyed before the option to land and take the colony appears in the Quick menu. However, some forts seem to have unreachable cannon. For example, my 3rd Class Man-o-War with the default 32-pound cannon was able to destroy every cannon at the Santiago fort on Cuba except for one. The last remaining cannon could not be reached at any distance with either balls or bombs, whether auto-fire or aimed fire. Same issue occurred with the Havana fort on Cuba. Suggest either tweaking the forts to move cannon positions, or (better still) tweaking the boarding / colony attack rules such that only 90% of the fort cannon must be destroyed before the option to land appears.
EDIT: Looking at the code, I found references to BattleInterface.Commands.LandFort but have yet to discover the conditions which enable this command.
EDIT: Looking at the code, I found references to BattleInterface.Commands.LandFort but have yet to discover the conditions which enable this command.