In this game, each ship can only be configured for one caliber of guns. But actually some large ships often have multiple guns with different calibers, which have different ranges, reloading times, and damage outputs. Also cannons and carronade can be mixed. For example, the HMS.Victory’s lower deck has 32lb cannons, the upper deck has 24lb ,and the Top deck has 12lb , the fore guns are 68lb carronades, and the aft guns are 12lb carronades. So, is there a way to change some parts of the code to allow this function?