<!--quoteo(post=172889:date=Nov 21 2006, 05:00 PM:name=IncredibleHat)--><div class='quotetop'>QUOTE(IncredibleHat @ Nov 21 2006, 05:00 PM) [snapback]172889[/snapback]</div><div class='quotemain'><!--quotec-->
Silver Leaf minlevels: 17 - 22
Atwood minlevels: 22 - 27
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And another... make sure you have "RANDOM_DUNGEON_BLADES" set to 0. Setting that to 1 does somethign weird.
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<b>I've done a complete manual re-install of PotC and the Build13 - no 'leftovers' possible</b>
And a 'Conquestidor'? check the save game zip file i've attached. new install, all i've changed is '#define RARE_MAXLEVEL_ABOVE 1' (from the default 10). plus 33_ronald as a start char.
In the save i'm level 1 - non of my points have been distributed(so luck =1). Ok the little hiding place under the warf at Oxbay was empty, which it normaly isn't. The crate in the right hand corner of the beach had a worn cutless in it - normal behaviour.
First turn right once i'm in Oxbay - avoid CCC's pitfall <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> - head for the barrel in the corner behind the houses and the few shrubs. open it and found the weapon you can see me holding in the save game - a 'worn' conquestidor. First game, first try, with those settings. somethings broke <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid="" border="0" alt="sad.gif" /> ( and wasn't happening in beta8(rc1) - not sure about beta9(rc2),as i was waiting for the release)
I just checked our beta8(rc1) and in it '#define RARE_MAXLEVEL_ABOVE' is 10 - so that wasn't a problem in that version.
ok it only gave me 352kb of global space for attatchment here( i needed 450k) - so i'll put it on the ftp in my Black Bart folder. Look for "Oxbay.Oxbay15-04-1690.zip"
Ref "RANDOM_DUNGEON_BLADES" set to 0, thats the default isnt it? if so its unchanged(as usual).
Silver Leaf minlevels: 17 - 22
Atwood minlevels: 22 - 27
...................
And another... make sure you have "RANDOM_DUNGEON_BLADES" set to 0. Setting that to 1 does somethign weird.
<!--QuoteEnd--></div><!--QuoteEEnd-->
<b>I've done a complete manual re-install of PotC and the Build13 - no 'leftovers' possible</b>
And a 'Conquestidor'? check the save game zip file i've attached. new install, all i've changed is '#define RARE_MAXLEVEL_ABOVE 1' (from the default 10). plus 33_ronald as a start char.
In the save i'm level 1 - non of my points have been distributed(so luck =1). Ok the little hiding place under the warf at Oxbay was empty, which it normaly isn't. The crate in the right hand corner of the beach had a worn cutless in it - normal behaviour.
First turn right once i'm in Oxbay - avoid CCC's pitfall <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> - head for the barrel in the corner behind the houses and the few shrubs. open it and found the weapon you can see me holding in the save game - a 'worn' conquestidor. First game, first try, with those settings. somethings broke <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid="" border="0" alt="sad.gif" /> ( and wasn't happening in beta8(rc1) - not sure about beta9(rc2),as i was waiting for the release)
I just checked our beta8(rc1) and in it '#define RARE_MAXLEVEL_ABOVE' is 10 - so that wasn't a problem in that version.
ok it only gave me 352kb of global space for attatchment here( i needed 450k) - so i'll put it on the ftp in my Black Bart folder. Look for "Oxbay.Oxbay15-04-1690.zip"
Ref "RANDOM_DUNGEON_BLADES" set to 0, thats the default isnt it? if so its unchanged(as usual).