<!--quoteo(post=166881:date=Oct 11 2006, 05:43 AM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Oct 11 2006, 05:43 AM) [snapback]166881[/snapback]</div><div class='quotemain'><!--quotec-->
Unless you privately added a new character model to the list of random captains without testing it, or someone messed with the animation files, that character should work. If people consistently get errors on these new captains, I'll have to remove them.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Nothing was changed there as far as I'm aware.
<!--quoteo(post=166892:date=Oct 11 2006, 06:14 AM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Oct 11 2006, 06:14 AM) [snapback]166892[/snapback]</div><div class='quotemain'><!--quotec-->
Either fix those extra locators for items on the table (and possibly the chest) or get rid of them.
<!--QuoteEnd--></div><!--QuoteEEnd-->
I think all randitm locators should be removed from all boarding locations. You can get enough items from the chests anyway, so we wouldn't really lose anything important that way. But it would make things work better, right?
<!--quoteo(post=166931:date=Oct 11 2006, 02:24 PM:name=CouchcaptainCharles)--><div class='quotetop'>QUOTE(CouchcaptainCharles @ Oct 11 2006, 02:24 PM) [snapback]166931[/snapback]</div><div class='quotemain'><!--quotec-->
I fear the the bug with the doubled randomcharacters (including doubled, misplaced buildings) is a major one.
<!--QuoteEnd--></div><!--QuoteEEnd-->
That one must indeed be fixed before Build 13 is released. It's really bad and I can see it causing major craziness. <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />
<!--quoteo(post=166955:date=Oct 11 2006, 05:42 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Oct 11 2006, 05:42 PM) [snapback]166955[/snapback]</div><div class='quotemain'><!--quotec-->
I noticed someone removed a lot of Hat's code that handled cargo loading. I'm not sure what effect that will have. But I've never seen cargo get lost. As for ammo, the amount you see when you're on the ship is less than the amount you see in the store interface, probably due to that ammo being loaded in your guns and not counted in your hold.
<!--QuoteEnd--></div><!--QuoteEEnd-->
There was code removed? Where? I wasn't aware something important was removed. It'll need putting back. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="
" border="0" alt="rolleyes.gif" />
To Black Bart: Can you please post your bug reports at the <a href="http://swankyplace.com/potcbugs" target="_blank">Bug Tracker</a>?
<!--quoteo(post=167248:date=Oct 13 2006, 07:00 AM:name=Jason)--><div class='quotetop'>QUOTE(Jason @ Oct 13 2006, 07:00 AM) [snapback]167248[/snapback]</div><div class='quotemain'><!--quotec-->
<b>NB.</b> Crew members are still not using firearms in boarding. They are equipping them but not firing them.
<!--QuoteEnd--></div><!--QuoteEEnd-->
That is... real weird. I wonder if they are having bullets. But I think they should even try to fire their guns if they don't have bullets.
<!--quoteo(post=167248:date=Oct 13 2006, 07:00 AM:name=Jason)--><div class='quotetop'>QUOTE(Jason @ Oct 13 2006, 07:00 AM) [snapback]167248[/snapback]</div><div class='quotemain'><!--quotec-->
On one occasion I encountered four bandits saved, was killed and when I loaded the save there were eight. Only four fought me off the save though.
<!--QuoteEnd--></div><!--QuoteEEnd-->
That is a really bad bug. For some reason, if you load a savegame, all characters are doubled. This really will need fixing for Build 13, because this could cause truly major troubles. <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid="
" border="0" alt="piratesing.gif" />
<!--quoteo(post=167248:date=Oct 13 2006, 07:00 AM:name=Jason)--><div class='quotetop'>QUOTE(Jason @ Oct 13 2006, 07:00 AM) [snapback]167248[/snapback]</div><div class='quotemain'><!--quotec-->
The thiner blades CG and SR look ropey to me.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Ehm. What does that mean? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
<!--quoteo(post=167248:date=Oct 13 2006, 07:00 AM:name=Jason)--><div class='quotetop'>QUOTE(Jason @ Oct 13 2006, 07:00 AM) [snapback]167248[/snapback]</div><div class='quotemain'><!--quotec-->
I think the default on blade dammage is too low, I look into that tomorrow.
<!--QuoteEnd--></div><!--QuoteEEnd-->
You mean the bladedamage occurs too often? That should be changed then. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="
" border="0" alt="rolleyes.gif" />
<!--quoteo(post=167257:date=Oct 13 2006, 09:34 AM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Oct 13 2006, 09:34 AM) [snapback]167257[/snapback]</div><div class='quotemain'><!--quotec-->
I just tested a boarding and my crew used firearms with no problems. I have the ammomod turned off. It's likely that your crew is equipping guns but not ammo. Perhaps Jack Rackham could look into this one.
<!--QuoteEnd--></div><!--QuoteEEnd-->
You play with ammo mod and weapon's mod off, right? Could you do a test woth these mod on? Or perhaps Jason can do a test with these mods off. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="
" border="0" alt="rolleyes.gif" />
<!--quoteo(post=167277:date=Oct 13 2006, 01:50 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Oct 13 2006, 01:50 PM) [snapback]167277[/snapback]</div><div class='quotemain'><!--quotec-->
If you've never put ammo in the weapons locker, your crewmen may never have gotten any. I really don't know for sure how the whole ammomod works.
<!--QuoteEnd--></div><!--QuoteEEnd-->
I thought that boarders are supposed to get ammo automatically and you wouldn't need to manually provide them with it. Something might have gotten messed up with this though. Anyway: I don't think that ammo in the weapons locker is actually used during boardings at all. So either the boarders get ammo automatically or they don't get it at all.
<!--quoteo(post=167277:date=Oct 13 2006, 01:50 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Oct 13 2006, 01:50 PM) [snapback]167277[/snapback]</div><div class='quotemain'><!--quotec-->
You might want to make a few changes to the defaults... make tabs 4, change all comments to the same size fonts as the rest of the code, and don't use italics in fonts.
<!--QuoteEnd--></div><!--QuoteEEnd-->
You should get Notepad++ from my site. In that version I have already changed the important settings. Otherwise you'll need to change all the fonts for the comments yourself, which is really annoying to do.