Lonious
Master Mariner
This will be the last time I'll make a thread in this forum for some time (maybe a week or so) since I've apparently been the only one spamming it recently...
So far, sea battles have been incredibly disappointing. I am using the Constitution and am DOMINATING an HMS Victory. We start off a great distance from each other, but from there all I need to do is to make a sharp turn and rake his bow continousouly. He is unable to respond, refusing to make a sharp turn to return the favour.
I can do this continously until he sinks without having shot a single broadside at my ship.
If I allow him to broadside me, he still has a tendency to continually run in circles, repeatedly exposing either his bow or stern instead of focusing on doing broadsides. He still loses horribly.
It's so embarassing to see the great HMS Victory, flagship of Admiral Nelson, run away into the horizon, scared of the comparably tiny Constitution class frigate which its 104 guns barely dented.
I believe the AI has always been like this, even since the stock game, if I'm not mistaken. On both Arcade and Realistic, the AI, especially on large ships, is so clueless. Is there any hope at all that I could make them behave more realistically, or is this currently the best we can get?
Would like to hear from you on this.
So far, sea battles have been incredibly disappointing. I am using the Constitution and am DOMINATING an HMS Victory. We start off a great distance from each other, but from there all I need to do is to make a sharp turn and rake his bow continousouly. He is unable to respond, refusing to make a sharp turn to return the favour.
I can do this continously until he sinks without having shot a single broadside at my ship.
If I allow him to broadside me, he still has a tendency to continually run in circles, repeatedly exposing either his bow or stern instead of focusing on doing broadsides. He still loses horribly.
It's so embarassing to see the great HMS Victory, flagship of Admiral Nelson, run away into the horizon, scared of the comparably tiny Constitution class frigate which its 104 guns barely dented.
I believe the AI has always been like this, even since the stock game, if I'm not mistaken. On both Arcade and Realistic, the AI, especially on large ships, is so clueless. Is there any hope at all that I could make them behave more realistically, or is this currently the best we can get?
Would like to hear from you on this.