• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Colosseum

    'After Final' gives no action for Danielle/Clement

    Thanks - the console change worked perfectly! I'm now able to see ending dialogue for both Clement and Danielle. If fast travel to the ship breaks quests then it seems strange that it's enabled in cases where it can disrupt a quest? It's very handy to use that instead of trekking thru the...
  2. Colosseum

    'After Final' gives no action for Danielle/Clement

    Interesting. Re: Martinique, I'm really not sure how that happened (my guess is that it has something to do with the character's ship now being a fast travel item from anywhere in the land world -- in almost all instances, I fast travel back to the ship vs trekking back thru jungle or town...
  3. Colosseum

    'After Final' gives no action for Danielle/Clement

    Sorry! Forgot to add here -- I'm playing the latest Build 14 "final" release. Attached save file here -- right after capturing the Black Pearl and heading back towards Bridgetown. I also captured the man of war and one of the pirate frigates. Much appreciated!
  4. Colosseum

    'After Final' gives no action for Danielle/Clement

    Hey all - back again :) I just played thru "Tales of the Sea Hawk" and completed the final mission to sink or capture the Black Pearl. I now have "After Final" in my quest book, but when returning to Lighthouse Bay on Barbados, Clement has no dialogue other than his usual "get me back to the...
  5. Colosseum

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Hello gents, back playing the Build mod after many years away. Amazing progress! As the typical cheater I am, I'm trying to give myself the USS Constitution via the console.c file -- I'm following the directions in the FAQ in the wiki (adding "US_BattleFrigate" with nation "AMERICA" and a...
  6. Colosseum

    Solved Build 14 Beta 3: What's the Verdict?

    The problem with most of the documentation and tutorials you guys link is that the links within those documents (which usually are pretty important) are all 404s. ;)
  7. Colosseum

    Solved Sail error on some newer ship models

    I have not - going to leave it at 1280x960. I prefer the 4:3 resolution in POTC for some reason (stupid nostalgia probably), and have gotten used to the screen size anyway. I also like being able to easily alt-tab out of the game if necessary. Thanks for all your help guys!
  8. Colosseum

    Screenshots thread

    USS Constellation pursuing a British frigate. :)
  9. Colosseum

    Solved Sail error on some newer ship models

    Worked! I had set it to "enhance" instead of "override".
  10. Colosseum

    Solved Sail error on some newer ship models

    Ah, the trick is to run the game in full screen mode. I don't really like doing that as it seems to be setup for a 4:3 aspect ratio, and I like being able to alt-tab. I guess I'll have to live with some aliased stuff for now!
  11. Colosseum

    Solved Sail error on some newer ship models

    Hmm, I can find "engine" in the nVidia control panel, but not "Cossacks II". I have an American game version, though - which might explain it. Here are the settings I've selected: Still, no change to the game - even after a PC restart. Any ideas? :(
  12. Colosseum

    Solved Sail error on some newer ship models

    Also - the fix posted by Pieter was successful. Thanks guys!
  13. Colosseum

    Solved Sail error on some newer ship models

    Thanks Pieter! I'll give that a shot. My question re: changing AA and AF still stands, though - I'm unsure of where to change this. I remember the stock game included a "config.exe" tool, but all I could set in that was "Graphics: HIGH". No specific settings for anti-aliasing etc.
  14. Colosseum

    Solved Sail error on some newer ship models

    Ah, I see. As long as the sails are supposed to look that way - I just thought it might be a texture issue. Also - where do I set AA and all that stuff?
  15. Colosseum

    Solved Sail error on some newer ship models

    Also, seeing this whenever I look at the ocean: Seems a bit strange. This appears with and without the ENB thing running.
  16. Colosseum

    Solved Sail error on some newer ship models

    Hi all, Noticed this while playing Beta 3: Not hugely urgent, but thought it was relevant enough to post. I also observed this on the HMS Victory model.
  17. Colosseum

    Solved Build 14 Beta 3: What's the Verdict?

    Yep... a lot of things "would be nice", but if you couldn't already tell, this mod is being worked on by one or two guys in their spare time.
  18. Colosseum

    Solved engine.exe crashes when loading, ShiftShader does not function

    Get a computer with a real graphics card. ;)
  19. Colosseum

    Mod Release Build 14 Beta 3 Progress

    Yes, definitely. I'm a bit annoyed that I haven't been keeping track of the bugs and issues I've encountered in the past... I'll be making an effort to report as many as I can to help out with the mod!
  20. Colosseum

    Mod Release Build 14 Beta 3 Progress

    A specific dialogue option has proven problematic for me in the past when I don't have the "do you want to be my officer?" option. When I get back to my computer, I'll try to recreate it for you and document the steps to reproduce!
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