• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. jean

    Modding for COAS

    So, I upload it in a few moment, time to see witch textures are needed. For Caribbean map I always get Thomas' one, but there's a lot of work and often when I go to worldmap from sea my ship is far from island. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle"...
  2. jean

    Modding for COAS

    Yes Bartolomeu, it's this one. If you want I can upload it on FTP. Pieter, I think ships float like this cause I didn't import the good *.tga.tx. Anyway for the moment I just need the "shore" with ships on the floor to do a location in the (next?) future Caribbean map. <img...
  3. jean

    Modding for COAS

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Here are some screenshoots of Barbados plantations (witch is on Eleuthera island): some of Underwater location and fort:
  4. jean

    COAS Information

    <!--quoteo(post=310528:date=Apr 3 2009, 04:08 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 3 2009, 04:08 PM) <a href="index.php?act=findpost&pid=310528"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Huh; where did THAT come from? <img...
  5. jean

    COAS Information

    <!--quoteo(post=310231:date=Apr 1 2009, 09:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 1 2009, 09:52 PM) <a href="index.php?act=findpost&pid=310231"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All model files in those three games are compatible...
  6. jean

    Build 14 Alpha 9

    IT's done: <a href="http://9giga.sfr.fr/n/50-17/share/LNK644249d269b606a87/" target="_blank">http://9giga.sfr.fr/n/50-17/share/LNK644249d269b606a87/</a>
  7. jean

    Build 14 Alpha 9

    Hello Pieter, I saw what you wrote: "Wow, Nosie! Those Eleuthera problems are a bit expontentially crazy! I know the locations and characters are very much unfinished (still need to include philippe's work on that, but I got confused last time I tried)"... Now I made a setup.exe to install...
  8. jean

    Flying Dutchman bug

    <!--quoteo(post=287155:date=Oct 31 2008, 08:40 PM:name=Yaguardo)--><div class='quotetop'>QUOTE (Yaguardo @ Oct 31 2008, 08:40 PM) <a href="index.php?act=findpost&pid=287155"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hi I have build 13 final and downloaded filmships mod ,hmm...
  9. jean

    Who wants the REAL Caribbean as a model to roam?

    Well, on worldmap I can't do anything at this time but in sea sealing mod I should be able to do what you want. <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" />
  10. jean

    Who wants the REAL Caribbean as a model to roam?

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Hello! I try to do the best (and quicker) as possible but there's some troubles. For exemple Aruba wasn't on the sea so I took an island in Coas and it's works. Don't ask me...
  11. jean

    Who wants the REAL Caribbean as a model to roam?

    Hello! <img src="style_emoticons/<#EMO_DIR#>/cheers.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="cheers.gif" /> This news is a great pleasure for me. Thanks a lot!! "Question : are you going to add coordinates & names for some islands we currently have (such as Bonaire)...
  12. jean

    Who wants the REAL Caribbean as a model to roam?

    Not yet! I have to do it now, but waiting islands are in good positions.
  13. jean

    Who wants the REAL Caribbean as a model to roam?

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Hello, here are some screenshoots of worldmap: <a href="http://i445.photobucket.com/albums/qq176/Philippe_album/seadogs2_0004.jpg"...
  14. jean

    Who wants the REAL Caribbean as a model to roam?

    It wasn't a problem. I'd like to know what I must do with islands position as Oxbay or Falaise de Fleurs who aren't on a map, or Eleuthera wich is in Bahamas sea ( and so should be renamed to be in caribbean). Redmond is also Jamaica (on top of the map). It's a little difficult to assign a place...
  15. jean

    Who wants the REAL Caribbean as a model to roam?

    Cause I'm not able to work a 3D program, I just took Windrose in AoP! <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> Didn't change something else. But I'll have to change coordinates in Worldmap.init to put right names to...
  16. jean

    Who wants the REAL Caribbean as a model to roam?

    What do you mean by mess? <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
  17. jean

    Who wants the REAL Caribbean as a model to roam?

    <!--quoteo(post=286426:date=Oct 27 2008, 09:21 PM:name=a simple virtual sailor)--><div class='quotetop'>QUOTE (a simple virtual sailor @ Oct 27 2008, 09:21 PM) <a href="index.php?act=findpost&pid=286426"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Very good! ... apart that...
  18. jean

    Who wants the REAL Caribbean as a model to roam?

    I'm sorry but I don't understant what you mean by Jamaica. In fact in 3D sailing, if this new worldmap is used, I'll have to change coordonates islands and surely modify CCC program. The good thing is islands have "collisions", so it will be a little bit "easy" to do that. Hope I answered your...
  19. jean

    Small Fleut/Bootschip WIP

    Didn't thought only retexturing, but all 3d work!!! <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  20. jean

    Small Fleut/Bootschip WIP

    <!--quoteo(post=286384:date=Oct 27 2008, 07:35 PM:name=PeterWillemoes)--><div class='quotetop'>QUOTE (PeterWillemoes @ Oct 27 2008, 07:35 PM) <a href="index.php?act=findpost&pid=286384"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Anyway. Now I know a little bit about just how...
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