• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Short Jack Gold

    Hornblower Quest

    Yes it IS linear - but has to be, to maintain the "film(s) story" plot (with some artistic license) - The ending(s) will allow for a bit of a variation. I have also added a few "traps" within the various film lines which end up with the player dying to add a bit of anticipation as to "what to do...
  2. Short Jack Gold

    Hornblower Quest

    Hold on - it has changed - A LOT - I will try to put the new walk through up later today. Towards the end I have put a twist - it uses artificial intelligence - "sort of" - in that it takes the path according to the decisions the player has made previously at various points in the game at...
  3. Short Jack Gold

    Hornblower Quest

    A lot of it was due to your and Pieter's help with fire and explosions etc. Thank YOU :onya2 Regarding the "fade" command - I am using this a fair bit - in the fort I am just trying to give the impression of time passing. I will re-look at it though. The story has changed a lot - now it has...
  4. Short Jack Gold

    Hornblower Quest

    It would be nice but there's no depth in that area. I compensated by having them go back down to the beach and having them fight some of the slave army to get back to the ship. I also had a similar problem in Redmond (The Fire Ship) wanted the player and Foster to swim in the water, but the...
  5. Short Jack Gold

    Hornblower Quest

    Retribution - the fort blowing up Just to let you know the story is progressing.
  6. Short Jack Gold

    Fonar locators

    Thanks :roll: - and good luck with your one.
  7. Short Jack Gold

    Fonar locators

    The Hornblower quest - the fire ship scene.
  8. Short Jack Gold

    Fonar locators

    Thanks - I'll look at that. Right now I'm using the sound from "Ship_Detonate" and that seems to work pretty well. It plays all the time the player is on the deck. I want to experiment a bit with the size of the individual fires - I will re-visit Bartolomeu's post to see if he has anything...
  9. Short Jack Gold

    Fonar locators

    The beginnings of a fire ship: Just a test deck to see if it worked.
  10. Short Jack Gold

    Fonar locators

    I knew that - that was a different question. :god2 :razz :god2 :razz Yes sir. :yes :wink: I have fire now (on the deck) - so let's see if I can make a fire ship where I want it.
  11. Short Jack Gold

    Fonar locators

    Yes - Hornblower "Fire Ship" (Examination for lieutenant) Right now I am just trying out the land version per Bartolomeu's example to see "if I can make fire"
  12. Short Jack Gold

    Fonar locators

    Yes you did indeed - thanks. :onya2 The code wasn't in my Alpha version so I have added it per your PM. I have also added the fire4.tga.tx texture and overwritten the particle file. I am using Bartolomeu's example code (your PM) using a new game - I have played with other locators - and they do...
  13. Short Jack Gold

    Fonar locators

    O.K. they are lamps - got that thanks - So, if I want to put an item at a location on a deck (for instance say I wanted a fire, which is "heater" I believe, to be at "goto", "goto4") Can that be done?
  14. Short Jack Gold

    Fonar locators

    Gentlemen, I tread here on tippy toes - knowing nothing about which I speak. :shrug But I am in need of some clarification, please. What are fonar locations? (an example below from the "Santiago_ship") //Day Locations[n].models.day.charactersPatch = "deckMedium_p"...
  15. Short Jack Gold

    Joke thread

    <div align='center'><b>Home Depot scam</b> A warning for all men who may be regular Home Depot customers - be careful. Over the last month I became a victim of a clever scam while out shopping. Simply going out to get supplies has turned out to be quite traumatic. Don't be naive enough to...
  16. Short Jack Gold

    Hornblower Quest

    <!--quoteo(post=337611:date=Jul 16 2009, 10:06 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 16 2009, 10:06 AM) <a href="index.php?act=findpost&pid=337611"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sounds very good to me. I'm just wondering how...
  17. Short Jack Gold

    Hornblower Quest

    <!--quoteo(post=337600:date=Jul 16 2009, 09:29 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 16 2009, 09:29 AM) <a href="index.php?act=findpost&pid=337600"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have NO idea how to add the real fire that you...
  18. Short Jack Gold

    Hornblower Quest

    <!--quoteo(post=337482:date=Jul 15 2009, 04:33 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 15 2009, 04:33 PM) <a href="index.php?act=findpost&pid=337482"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Maybe if you replace the rowing boat with a...
  19. Short Jack Gold

    Hornblower Quest

    <!--quoteo(post=337408:date=Jul 15 2009, 11:07 AM:name=Captain Maggee)--><div class='quotetop'>QUOTE (Captain Maggee @ Jul 15 2009, 11:07 AM) <a href="index.php?act=findpost&pid=337408"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I just played through the Hornblower quest and...
  20. Short Jack Gold

    Hornblower Quest

    <!--quoteo(post=337458:date=Jul 15 2009, 02:15 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 15 2009, 02:15 PM) <a href="index.php?act=findpost&pid=337458"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you care about the order of events in the...
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