• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. S

    Main Quest: Broken at Cozumel

    your save is incompatible to my build version - sorry :( which build version do you have? I'll play through the standard storyline anyway during the next week, so I'll have a look at this bug.
  2. S

    Main Quest: Broken at Cozumel

    Could you post a save game, so I can follow up? I don't want to go through all the main quest :)
  3. S

    Build 14 Beta 1 Feedback

    And he just did so and found the mistake - sorry, I just didn't check for equipped items :(o) Find attached the fix along with a few other fixes (full patchnotes in the file): version 3 2010-08-14 -------------------- Equipped item marker not set correctly when moving items - fixed When...
  4. S

    Surprise, Surprise! ENGINE.EXE Trouble!! Please help!

    Which OS are you running? Windows 7? In this case, make sure to install to another directory than the default (e.g. c:\Games\POTC), right click on Engine.exe, choose Properties > Compatibility and run the game in XP compatibility mode. Also use Swiftshader (as mentioned above) - otherwise your...
  5. S

    Build 14 Beta 1 Feedback

    I did some small modifications to my minifix, so I have replaced the old version by version 2. http://forum.piratesahoy.net/index.php?app=core&module=attach&section=attach&attach_id=5262 - make officers use ammopouch and powderflask to determine the max number of bullets and gunpowder units -...
  6. S

    Build 14 Beta 1 Feedback

    No, they don't.
  7. S

    Build 14 Beta 1 Feedback

    Ahoy, please find attached a minifix for the "move money display problem" and some other bugs; the last one of which might be responsible for some looting CTDs. I also implemented a new feature including dialogs for batch-repairing guns and blades. I just thought this feature was needed...
  8. S

    Build 14 Beta 1 Feedback

    I'll look into the issue with the money - I did notice that as well. Most likely I forgot something. I did never notice any crahses so far in the looting screen. I would appreciate if you could post any error log data. The error posted by Capt'n Cook seems to be related to Profiles/Savegames...
  9. S

    Game CTD's when I choose to recruit enemy captains.

    There are two ways to take an officer when capturing a ship. If you get the dialog, where you can see his stats and he asks for money, it usually works (it did for me). If you get the dialog where the officer will join without asking for payment, it usually crashes. I kind of fixed this bug...
  10. S

    Fixing dialogues

    Ahoy, I am currently enjoying the Build 14 Patch 1 Mod, and while playing I try to fix any bug I encounter - mainly dialogues so far. Apart from obvious fixes like giving sense to phrases like "Good day, a captain of 'Nathaniel'" I encountered a to-change-or-not-to-change problem: How to...
  11. S

    Features of the Build Mod

    Hi Pieter, thanks for pointing me to this thread from the "Source Code" thread. I have very limited time myself, but I also see the necessity to complete this list, if we want to do things properly, so I will try to contribute. Is the list in the original post the current one or do you have a...
  12. S

    "The Short of It" and "Now What?"

    Ahoy mates, this all sounds great to me, but what's missing in my opinion is a bit of organization (which is extremely difficult for a forum community - so no offence meant!). Having been a coder about 5 years ago, I rarely code anything nowadays (apart from quick 'n dirty hacks), but I've got...
  13. S

    Cant berth ships

    I totally agree - I might take those out and replace the functions by a sound basis for handling ports/islands/towns. But that'd have impact on quite a bunch of other files and functions and I was not able to test all the implications. There's much more redundancy in the code - and still the...
  14. S

    Cant berth ships

    ... one day is today. Please find attached a fix. Not all is working 100% properly, but basic ship berthing is possible. Enjoy, Sulan PS: Includes also my fixes to Eleuthera and RansackOfficer (I'm too lazy to sort them out).
  15. S

    Ship Surrender - Ransack crash

    That bug was too annoying for me, so I did a little research. Attached the fix (the error seems to be in function exit_companion - so I just call the properly working function exit_joined) for the various Cabinfight_dialog.c files. Hope this helps someone. Regards, Sulan
  16. S

    Ship Surrender - Ransack crash

    I might add, that this only happens (at least to me), if the enemy captain agrees to become your officer without asking for payment / showing you his stats. If the latter happens, everything is fine. Maybe that's a hint for finding the bug. Cheers, Sulan
  17. S

    jack sparrow quest problem

    <!--quoteo(post=318741:date=May 10 2009, 11:31 AM:name=Nikkisparks)--><div class='quotetop'>QUOTE (Nikkisparks @ May 10 2009, 11:31 AM) <a href="index.php?act=findpost&pid=318741"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hi, I have problem with landing on Isla De muerte on...
  18. S

    Back to Modding

    Welcome back Pieter, I would really welcome all attempts to clear up the most annoying bugs before adding / changing content. I know that this is much more fun than chasing bugs, but the majority of them (especially the CTD / Black Screen ones) spoil the fun otherwise. I don't have much time...
  19. S

    Where Do I Post Errors Like This ?

    In the program\dialogs folder look for the .c files - they define the dialog structure. For each .c file you must have a corresponding .h file in the "English", "German", "French" ... subfolder, depending on your game's language (usually English). If you find a .c file without a matching .h...
  20. S

    Where Do I Post Errors Like This ?

    This seems to be a dialog error. I had that when trying a saved game from a Spanish version of POTC and I had to copy all dialog files from the English Directory to the Spanish directory. Maybe the dialog file, which should be used in this encounter, is not available. Maybe it is only in the...
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