• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. salonikasurf

    Need Help Infinite cannonballs/ammunition?

    You can always use the option section at the loading screen to turn off powder for the cannons and shot and powder for your pistols etc. and then insert a line into console to give additional cannonballs , grape , chain to your ship. Pieter may be able to help with the code for this but not...
  2. salonikasurf

    Feedback from Ardent playthrough

    Hi Grey Roger, For some reason, I was able to board the ship with my crew after fighting to free them. I didn't realize the Moulin side quest took me to the same part of the fort and did that bit and released my crew after starting to do the "get signature" bit but before I got the signature...
  3. salonikasurf

    Feedback from Ardent playthrough

    Thanks Grey Roger - have completed all the way through to the second talk with the Antigua Admiral - I believe this is the end of the storyline for the moment. I have done most side quests. Only issue I found was that Lucia said she was going to write the letter that would release my crew at...
  4. salonikasurf

    Quest : Reconnoitre captured Speightstown city

    Hi, your compile.log shows that the St Pierre Fort remembers you as British and therefore will fire on you even if you have a French flag flying. If you have a save on Martinique before meeting Virgil there are a couple of other way of completing this bit. Amiel in the tavern may do it for you...
  5. salonikasurf

    Feedback from Ardent playthrough

    Thanks Pieter and Grey Roger, I will start a new game and be a bit evil. :dfiddle Not my normal game play though.
  6. salonikasurf

    Feedback from Ardent playthrough

    Thanks Grey Roger - I was just trying to do testing on the various storylines in the 7 Jan update to make sure we were at a good point to start the year. I did include the partially complete storylines in my install to see what else was there. love this one and look forward to more...
  7. salonikasurf

    Feedback from Ardent playthrough

    Grey Roger, I didn't download anything extra to the 7 Jan update with a clean installation. Will do that today. Can you give me a link - I cannot seem to find it? Thanks for your help. Pieter The inside back gm file did not cause any game play issues only the prison one. Hopefully your PC...
  8. salonikasurf

    Feedback from Ardent playthrough

    Grey Roger, Tried this with fighting, not surrender option, but ended up in prison again - black screen - cannot proceed. Looked for both gm files in my installation - both missing and I don't have them in any other version I currently have. You may be able tho help with these.
  9. salonikasurf

    Feedback from Ardent playthrough

    Selected the "I surrender" option with Piers at PoP town. Black screen with date only??? will investigate. My game is having a glitch with a gm file. See the attached system file.
  10. salonikasurf

    Feedback from Ardent playthrough

    Thanks Grey Roger - That worked Found an error in the Antigua Admiral dialogue file preventing the dialogue from working. Line 202 is missing a closing bracket on the if statement.
  11. salonikasurf

    Feedback from Ardent playthrough

    Thanks Grey Roger - good work around. Progressing again.
  12. salonikasurf

    Feedback from Ardent playthrough

    Should say that the house of Gilbert is locked? Is that meant to be?
  13. salonikasurf

    Feedback from Ardent playthrough

    Yep, Playing as a good guy in this first run through. So didn't encounter the dungeon as part of game play - have been through it and killed everyone in it but couldn't find any passageway to the residence of Gilbert. Will try again. Thanks for your help. Much appreciated - I think your...
  14. salonikasurf

    Feedback from Ardent playthrough

    Hi Grey Roger, Just doing the Ardent storyline for the first time. I think your work is fantastic. I have completed up to where the Port Royal governor makes Piers a wanted man. I am not able to find Gilbert though - can you give me a clue as how to proceed?
  15. salonikasurf

    Fix in Progress Sell prices cheaper than usual on any stores

    This is still an issue. The cheaper goods option once used is retained for all merchants to the end of the game. This should not happen in my opinion. If you take the option to sell at "lower prices" it should only apply to that one merchant for that one time. I have found that this bug...
  16. salonikasurf

    Ideas for the future!

    I would like to see, after sinking all enemy ships in a sea battle, that you can board friendly nation ships that have previously surrendered (not to you) so that they can resume their voyage - the surrendered Captain could give a reward for the rescue. Seems a waste to leave surrendered ships...
  17. salonikasurf

    Fixed Cannot remove all crew from captured ship

    Jan 7 update. When transferring crew from a captured vessel, when all companion slots are filled, the transfer screen will only allow you to move crew above the ship's minimum crew number. Hence, the rest must go down with the ship.
  18. salonikasurf

    Fixed "Tales of a Sea Hawk": problems with Anacleto

    My apologies Grey Roger - I reviewed the code in quests_reaction.c and found I had made an error. I had inadvertently overwritten a line of code in copying your lines above. The above changes do in fact work perfectly. You can call this one fixed as well. :modding
  19. salonikasurf

    Fixed Edgar Attwood does not join if you have no free officer slot

    Pieter & Grey Roger Have tested this in the 7 Jan version and works correctly - you can label this one as fixed. ;)
  20. salonikasurf

    Fixed "Tales of a Sea Hawk": problems with Anacleto

    Hi Grey Roger, Have tested this as per the 7 Jan update - It indeed is a bug if you use your pistol to kill Anacleto. If you shoot him, but not kill him, and finish him with your sword - game progresses normally. I believe in the stock game and Build 13 - when you were shipwrecked, you lost...
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