• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. salonikasurf

    Beyond New Horizons Alpha Release

    Thanks @Hammie, You will need the mh7 models as well - I am not sure which file was the problem - I copied the entire /mh7 folder over to Build 15 to get the change room scene to work. I have played through the Ardent storyline with all the side-quests I came across as a Male and up to the...
  2. salonikasurf

    Beyond New Horizons Alpha Release

    Thanks @Grey Roger, I tried replacing the Resource/MODEL/locations/Town_Santiago/centre and ... /Inside/mh7 folders in Build 15 with those in Build 14 for the town and for the change room as both were broken. This change worked and did not seem to affect anything else in the Build 15 game - I...
  3. salonikasurf

    Beyond New Horizons Alpha Release

    The Guard does talk and will follow and comment if you go to the wrong gate or to the shop. If you turn on the locators - locator "reload9" is not there where it should be and must have been deleted somehow. I don't know how to fix this one. Thanks for your comment though.
  4. salonikasurf

    Beyond New Horizons Alpha Release

    Thanks for the reply @Grey Roger. Yep, the dialogue did work in Build 14 - but "Guzmán" in Build 15 Alpha was spelt differently with the "a" and it does break it. I am not on Discord so have put it here. Never knew about the "0" key function at all. Never too old to learn a "new" feature...
  5. salonikasurf

    Beyond New Horizons Alpha Release

    @Grey Roger and @Hammie Just been trying out the Beyond patch Alpha 15 - Ardent storyline - There is a typo in the "_dialog.h" file name for the evilgov "Emiliano de Guzman" - the one with the update Alpha 15 has the "a" as an "á" in Guzman thus not matching the name in the Character init...
  6. salonikasurf

    Mod Release Build 14 Gamma Version [Last update: 31st January 2025]

    Thanks @Grey Roger, Did a complete new install and all was good. Tested the Ardent storyline and had no issues except for the Electress being kept in the officer menu after she should have left it after her rescue and the discussions in Havana. Turns out I must have applied the update to an...
  7. salonikasurf

    Mod Release Build 14 Gamma Version [Last update: 31st January 2025]

    Thanks for your response. The version I had was my long running updated directory that I have updated whenever there is a new update in the first post of this thread. The standard storyline is always the first I run through and I do as many of the side quests I have time to between updates. I...
  8. salonikasurf

    Mod Release Build 14 Gamma Version [Last update: 31st January 2025]

    @Grey Roger I have been testing the 6 June update on NH14 and found and fixed an issue with the Thomas O'Reilly smuggling side quest. This issue was a change to the names of the smuggling guild blokes on Jamaica when you go to pick up the cargo. Revised dialogue file attached. Line changed...
  9. salonikasurf

    WoodesRogers Quest part 2

    I have played / tested the Woods Rogers storyline right up till the Alchemy Page 12. I am actually seriously impressed with the amount of work @Jack Rackham has put into this. Couple of things I did though - I hired Rys as an office in part 1 even though he was not able to be an officer in...
  10. salonikasurf

    WoodesRogers Quest part 2

    I did the scene with the electricity on just to see it - well done JRH.
  11. salonikasurf

    Unconfirmed Bug Opium smuggling quest messes up soldier AI groups

    You can buy the ether bottle in the opium den only or find it in a chest and the tattoo's are only available there. I would not like to see it leave the game. I have done the opium smuggling quests before and this is additional bling for the game - but agree that Levis's change for this tor...
  12. salonikasurf

    Mod Release Levis' new stuff v0.1 [Last Update: May 17th 2019]

    Hi Levis, I tried this with the latest 17 May update of 14.1 beta but think it may not yet be compatible. When I stared a new game on the Standard storyline - Malcolm did not appear on the tutorial cabin - so could not proceed. It did work with the free play storyline and ardent. I don't...
  13. salonikasurf

    Charlestown Mystery House Exploit

    The added merchants used to happen in the Loansharks office in Port Royal along with the robbers on occasion. This was a nice addition and you generally had to fight in a confined space - unlike the Mystery House. I would not like to see it totally removed as more content is better - as...
  14. salonikasurf

    Cannot Confirm Issues with Apothecary and Church sidequest

    Have tested the Apothecary through the problem point and completed it without crash or fault - This was the latest 2019 fixes Build 14 on a Win7 machine. I can't seem to replicate the problem. :shrug Has anyone confirmed that he has the latest version ?
  15. salonikasurf

    Cannot Confirm Issues with Apothecary and Church sidequest

    Hi All, I have played the Apothecary quest numerous times without crashes as long as you pay the money to the priest in the church and not any of the other options as these were broken. I have not had the issue of the ship blowing up at night - only if you go there during the day. I also do...
  16. salonikasurf

    Cannot Confirm Perks list mismatch on use of Ayahuasca

    @Grey Roger - Thanks. The new perks were fine after I started the new game - they were only messed up when the Ayahuasca was used on the officers? Seems to be a problem ith the code for the action of taking the drug - not initialization of the perks system. Hope this helps.
  17. salonikasurf

    Cannot Confirm Perks list mismatch on use of Ayahuasca

    Hi @Grey Roger , hitting the F11 did in fact fix it - not sure why as this was a new game with the latest of 4.1 +fixes. You buy the drug from the indian merchant in his bush house at the port for want of a better description of his store. File attached as requested.
  18. salonikasurf

    Cannot Confirm Perks list mismatch on use of Ayahuasca

    The Perks list gets confused with a mismatch between description and pictorial when the officer "finds there is more to learn" on using the ayahuasca bought on Aruba.
  19. salonikasurf

    Ideas for the future!

    Very good @Grey Roger
  20. salonikasurf

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Hi All, The crystal skulls were originally supposed to be collected - three of each were supposed to be required, but it seemed that that only one blue (very rare) would be required. If you had a treasure quest to Turks - by the tree where you had to enter via a cave - there were three or four...
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