• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Bartolomeu o Portugues

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    That's weird. I remember we could walk from Havana to Santiago through land :unsure
  2. Bartolomeu o Portugues

    A Family' Story

    Ok, forget what I said xD I thought by default the starting location for the Almeida free play was in Eleuthera. Otherwise, at his wikipedia page: José Joaquim Almeida - Wikipedia I found that: "He emigrated to the United States in 1796, at 19 years old, settling in Baltimore, Maryland, where...
  3. Bartolomeu o Portugues

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Indeed, in the "A Family' Story quest", the player must talk to the cartographer.
  4. Bartolomeu o Portugues

    A Family' Story

    In the past when I created this quest, for testing purposes, I set the starting location in Grenada instead of Eleuthera. Unfortunately, I don't remember how I did this change. I'd like to change back to Eleuthera. How can we change that in the Free Play mode?
  5. Bartolomeu o Portugues

    A Family' Story

    I suppose you tried to do that with TOOL? The models I add to POTC are SketchUP models I convert using Maya. Now, converting a gm. model to a SketchUP model, it's much more difficult. I tried in the past but I didn't succeed :(
  6. Bartolomeu o Portugues

    A Family' Story

    Thanks Pieter, I'll test the code, today :) Another question: I need a condition that check if it's night or day like: if( currentime>22.00 AND currentime<6.00) { // My Stuff } else { // My Stuff } Is there a function I can use for that?
  7. Bartolomeu o Portugues

    A Family' Story

    For now, I let the staff without flag. But, in the future, it would be great if anyone could make some code that easily "add a flag to a location". Next week, I'm going to take a few days off. So, I want to finish the extension of the family' story quest. But I have a question. I want to trigger...
  8. Bartolomeu o Portugues

    A Family' Story

    Yesterday, I did some tests with other values for the Flags.Personal.Texture and even Flags.Personal. Nothing was working except for Flags.Personal.texture=5. o_O
  9. Bartolomeu o Portugues

    A Family' Story

    Of course, I always do a location reload. The most weird is if I rename my custom perflg7.tga.tx to perflg6.tga.tx, the flag will show up. I did that this afternoon to take a screenshot of the flag.
  10. Bartolomeu o Portugues

    A Family' Story

    Ok, I updated my New Horizons mod. I have now the last version :) For testing purposes, I added the following code in the console.c: ref cmdr = CharacterFromID("Fernando Suarez"); CaptureTownForNation("Quebradas Costillas", PERSONAL_NATION); cmdr.nation = PERSONAL_NATION; cmdr.Flags.Personal =...
  11. Bartolomeu o Portugues

    A Family' Story

    Ok, I downloaded the post 25th May update and I can see there is a newer version of "perflg7.tga.tx"...
  12. Bartolomeu o Portugues

    A Family' Story

    So, I should add my flag in "perflg7.tga.tx", right? I did that but unfortunately it seems this file doesn't work. I've had to add my flag in "perflg6.tga.tx". I use an old version of the mod and the "perflg7.tga.tx" was modified the last time in 2017. So, I suppose you have a more recent...
  13. Bartolomeu o Portugues

    A Family' Story

    I finished the location and chose the FR_Razee for the French :D This week-end, I'll test the flag.
  14. Bartolomeu o Portugues

    A Family' Story

    Thanks Jack :) Tomorrow, I'll see that. I need to finish the military camp this week-end.
  15. Bartolomeu o Portugues

    A Family' Story

    There is something I don't understand :( You "link" the flag to a character not to a specific location. And I want the flag just in One location...
  16. Bartolomeu o Portugues

    A Family' Story

    Tonight, I tried many times to fix both sides of the flag but it's impossible... I use SketchUP to work on 3D models before converting with Maya. In SketchUP, both sides are ok but after converting with Maya when I check my model in the gm viewer, I still have this bug. @Jack Rackham, I think...
  17. Bartolomeu o Portugues

    A Family' Story

    I see you're already made the change in the flag texture:) Just a question, you want I try to fix the both sides with a new 3D model? I can try at least tonight...
  18. Bartolomeu o Portugues

    A Family' Story

    Can you upload the soldier so that I can test it in-game?
  19. Bartolomeu o Portugues

    A Family' Story

    I like the idea :) but, if we can use the texture of my Napoleonic flag and its pole with the eagle.
  20. Bartolomeu o Portugues

    A Family' Story

    Ok, I think we should forget the eagle :D And just a pole with a flag, do you think it could not crash?
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