• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Takeda-One

    Dresses and Uniforms

    Here is my current texturing attempt to get me a new look when putting on the good dress there is still work to be done, the sword locater does not fit very well
  2. Takeda-One

    Pennant Work for the Different Flags Mod

    I think I have located the flag texture call in COAS (with BattleInterface.c starting at line 2349) ["ref procGetRiggingData() { int i,n; int retVal = 0...
  3. Takeda-One

    Pennant Work for the Different Flags Mod

    Thanks mate, that would be awsome, could you explain further wich files I would have to conasider for the import operation?
  4. Takeda-One

    Pennant Work for the Different Flags Mod

    I was thinking about to ask you if we could get a more simple version of your mod to run for our german edition. We would be satisfied to roughly seperate the flags to war/merchant/personal. Could someone explain how your mod works? I noticed the usage of additional dll's beside the...
  5. Takeda-One

    Pennant Work for the Different Flags Mod

    If I add these pennant-locators, how can I make the engine to show a diffent pennant texture at this position??
  6. Takeda-One

    Released San Felipe 1690

    Please AlexXx, could you help us adapting this flag mod? How does it work?
  7. Takeda-One

    Black Pearl and QAR Progress

    I am not really sure, but did I miss the release? Several mates are posting Pics of these ships here, but there is nothing on the ftp or elsewhere to find... :?
  8. Takeda-One

    GM Viewer on Win7

    Has anyone found a solution yet?
  9. Takeda-One

    Interesting ship plans

    Here some impressions of the Hampton Court 1678: Page
  10. Takeda-One

    La Belle 1684

    Nice project, any updates comming along?
  11. Takeda-One

    the Queen Anne's Revenge

    If the Adams family ever would decide to have a Pirateship, it would look like this, but it never fits for the QAR Role :E
  12. Takeda-One

    Opening the Chests in Morgan's Office

    I' ve Posted this little "mod" a while ago, but I 've found nothing in them :shrug
  13. Takeda-One

    Unique ship

    Such a line does orrure in your ships_init.c file look at the tartane, just copy it at your desired place! Besides, your ship could still be shown in ports, what you need to make your vessel unique is a definition placement below at least the Manowar in the Ship.h file! The range of fantom...
  14. Takeda-One

    Raa frigate

    She's a wonderfull ship, really thats what she is...
  15. Takeda-One

    Players Flag

    I would like to know, if and how the following concept could be done: In the riggin.in file the FlagTex is sorted to their nation [FLAGS] ; TEXTURE PARAMETERS TextureName = flagall_ship.tga TextureCount = 10 EnglandPennonTex = 0 SpanishPennonTex = 0 FrenchPennonTex = 0 PiratePennonTex = 0...
  16. Takeda-One

    Lots of Naval Stuff

    Yyyyyyyessss :wink: I hope there is something for every taste...
  17. Takeda-One

    Lots of Naval Stuff

    Its on the COAS platform, can't you connect?
  18. Takeda-One

    Mod Release [REL] MUSKETS AN MUSKETONS

    Do I have to start a new game to use the mod?
  19. Takeda-One

    Lots of Naval Stuff

    Ahoi Mates, I've stored a lot of highly detailed material (E-books and Pics) on my COAS-FTP-Folder, such as Frigates, Galleons and specific historical ships. Feel free to go shopping :roll:
  20. Takeda-One

    Any updates on the Poseidon?

    So she has been released now??
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