• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. A

    Included in Build Distinguish between different playstyles

    that would be great to have it tied to island, so the economy would influence revenue of land. but still, why is the land amount not decreased when the character left service/became hostile to own nation?
  2. A

    Included in Build Distinguish between different playstyles

    there's a line on removeLandFromCharacterNation in LeaveService. Not sure why the in game total amount of land is not modified accordingly thoughts? There's also an attribute on landIsland. so the land owned is actually attached to particular islands?
  3. A

    Included in Build Distinguish between different playstyles

    Could anyone give me some hints as to where these codes reside concerning relations, promotion, and land grants?
  4. A

    Fixed England Relations Exploit with Declined Escort Mission at St John's

    here it is. Thanks so much for checking.
  5. A

    Fixed England Relations Exploit with Declined Escort Mission at St John's

    PS: or when you hit F1, that's the screen i meant. So here's what I did. Install the 3.4 (update installer) downloaded from moddb. enter game, go to my save, hit F11, go talk to admiral, take sao jorge escort mission, declined it, gain relations 3 points (as before).
  6. A

    Fixed England Relations Exploit with Declined Escort Mission at St John's

    the game main menu reads piratesahoy blah beta 3.3 jan 19 2015
  7. A

    Fixed England Relations Exploit with Declined Escort Mission at St John's

    hey, I just downloaded the beta 3.4 from moddB. The opening wall paper still reads beta 3.3. When I take the escort mission from portadmiral, i can still decline and gain that free 3 relations points. So is this fix in the beta 3.4 release?
  8. A

    Included in Build Distinguish between different playstyles

    attaching negative land grant modifiers to certain levels of negative relations?
  9. A

    Included in Build Distinguish between different playstyles

    for example, if you are at war with your previous faction, i imagine the land should be revoked by the crown... or else one's personal wealth would only keep increasing at an increasing rate...with no regard to changing relations with a faction.
  10. A

    Fixed England Relations Exploit with Declined Escort Mission at St John's

    How it goes (as in Assassin): Talk to portadmiral for escort mission (to Sao Jorge), decline the mission, get 3 relations point up with England.
  11. A

    Feature Request Auto trade for all ships & presets

    PS: how about sails and planks? do they share among a fleet at sea?
  12. A

    Feature Request Auto trade for all ships & presets

    Thanks for the note. I note that in-game when food runs out for individual ships they would be emergency purchase for the particular ship (onshore). So you suggest that when the fleet is at sea the resource is pooled together? and that the supply counter is for the whole fleet (how many days of...
  13. A

    Feature Request Auto trade for all ships & presets

    Hi all, am realizing my non-flagships usually have lower crew morale due to pre-mature running out of supplies. How about an auto-trade preset where we can set how many days worth of supplies and nuumber of shots to purchase, and have an auto trade for all ships? or even better, have a toggle...
  14. A

    Cannons of Mona Quest how to activate real mission from portadmiral?

    Hi, I've talked to planted soldier near the fort. Then all i get from the portadmiral is the escort to Sao-Jorge mission (many times). How can I proceed to the next real plot-line? (I have been two months in since seeing the soldier for the first time at St. Johns).
  15. A

    Solved Time Period Progression?

    Dear all, If I choose an earlier period to begin with, will the later periods appear as my game progresses, so that the later ships will start appearing and that I can purchase those? Thank you.
  16. A

    Simplified Code for Build 14 Beta 3.3

    excuse me if this has been asked but how would i know how the various officers on my ship would contribute to my overall skills such as Land Owner of basic ship defense?
Back
Top