• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Dextr

    Fixed Reduced Blade Break Chance

    As usual, blacksmiths, being neither military men, nor sailors, are discriminated. Witness Will Turner:) The New Horizons is no exception:).
  2. Dextr

    Fixed Reduced Storm Chance

    Absolutely. A log of an early Caribbean explorer, a gifted scientist who wanted to learn the true nature of tornados and tsunamis, thus following them deliberately and meeting his demise in a most violent storm, is found by the player. Upon finding the log, the player is doomed to repeat its...
  3. Dextr

    Fixed Reduced Storm Chance

    Thanks, a good feedback would be very much needed to find out whether people would really want this or not.
  4. Dextr

    Fixed Reduced Blade Break Chance

    A possible sollution would be to simply have a blacksmith on board, who could do the repair works up to excellent on some gun deck. I believe that would not be contradictory to real life, since there were blasksmiths on board of some vessels, for example, the same whalers (came across this just...
  5. Dextr

    Fixed Reduced Blade Break Chance

    Well, the excellent stat would force the blacksmith out of the labor, unless an item would be extremely rare, so that it would be uselless to go hunting for it and rely on some extreme luck or hardcore quest to get it.
  6. Dextr

    Fixed Tortuga capture bug

    Here are the files and save. I noticed the "boarding location not loaded" in the compile file, does it shed some light? Also, do you suggest that all improved towns could be affected?
  7. Dextr

    Fixed Reduced Blade Break Chance

    Huh, that would be me:D but that doesn't matter much:D the credits for this idea should certainly go to the one who initially introduced the kit into the game, Jason Maffettone, I believe. It was only then that I thought that the kit should better be used for its proper purpose rather than melee...
  8. Dextr

    Fixed Prices for blades

    It just occured to me that there is a class of weapons that quite escapes this simple rule - hatchets and axes. Indeed their damage should be much greater, but due to their weight, it would be much easier for the opponents to simply dodge the blow. Unfortunately, the POTC NPCs are non-dodgers...
  9. Dextr

    Fixed Reduced Blade Break Chance

    There is another option here - just like in case of spyglasses and cuirasses: there could be 2 items, a common blade kit, which would be rather simple and pretty common:) and a master one, which should be an exclusive item in the game, producing a much higher effect. This one should be obtained...
  10. Dextr

    Fixed Reduced Storm Chance

    Yes, the barometer was my initial idea and it seems the thing was invented in the 17th century, see http://en.wikipedia.org/wiki/Barometer Haven't done the testing for these items yet, since I'm still perplexing my brain on the personal governors dialogues issue...
  11. Dextr

    Fixed Tortuga capture bug

    I did check, but I didn't quite figure out what's wrong... Could you please verify what exactly should be uploaded? Save game before the event? .log files? Right after the bug appears? I have already been playing for some time after that...
  12. Dextr

    Fixed Prices for blades

    Ah, valid indeed. This, however, means that not only the prices, but the whole blades' properties system should be overhauled... Should be worthy, IMHO, since truly there are tons of almost identical blades... Would take someone with better knowledge on that sort of historical weapons to revise...
  13. Dextr

    Fixed Tortuga capture bug

    After battling your way through the fort itself, the town screen is shown, but after the loading's done, the display simply goes black, with a little icon of the player on top, siege theme playing, etc.
  14. Dextr

    Fixed Save Bartolomeu's crew (side quest, not storyline!)

    2014 Oct 23, the latest one as I said. Maybe there was a fix after that, which was not added to that update?
  15. Dextr

    Fixed Save Bartolomeu's crew (side quest, not storyline!)

    2 Hylie: 1) It is. 2) Uhm, not sure, it's the last one, with the latest towns. 3) Everyone's missing, not only the hangman:D
  16. Dextr

    Fixed Save Bartolomeu's crew (side quest, not storyline!)

    After arriving to the church, no one's there. Save before entering the town.
  17. Dextr

    Fixed Capture Colonies: Issues with Newly Replaced Towns

    Here you are. I also checked Reynard, but it doesn't make any sense either - you still get a bad dialogue after capturing the colony and assigning your own governor, if that's what you meant. The other one is Cayman. BTW, you can check the FD submerging and upgrade issues in these saves as well.
  18. Dextr

    Fixed Capture Colonies: Issues with Newly Replaced Towns

    Done checking. Yes, the problem persists - a clone army of Hawks and ugly governor's dialogue. Now regarding the dialogue file: maybe I could tackle this problem? After all, the storm reducer proved to be ambiguos, so I'm not sure whether it's worth all the work, while Grey Roger took a hold...
  19. Dextr

    Included in Build New Replaced Towns

    Uh, that actually is what I'm talking about:) In Santiago we have those, uhm, "beasts" http://www.moddb.com/mods/new-horizons/images/improved-locations4#imagebox , instead of these "beauties" http://www.moddb.com/mods/new-horizons/images/improved-locations2#imagebox Surely there is a...
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