• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Jason Maffettone

    Medium Priority Preventing walktrough buildings

    I'll check it out. This only affects player constructed buildings, correct?
  2. Jason Maffettone

    Solved Starting Ships

    Been away from the mod for a while and some stuff has changed. Where can I alter the available ship tiers for new characters--I want to experiment with making ships again and want to be able to test them right away.
  3. Jason Maffettone

    Solved Disabiling Sound Files

    Yes, it's a personal thing and I am inquiring only for my personal use. Certain noises simply have a bad effect on my nervous system.
  4. Jason Maffettone

    Solved Disabiling Sound Files

    Can sound files simply be yanked out without causing harm to the game because it is looking for them. Specifically the background noises in the taverns. The belching, swallowing, lip-smacking sounds. They make my fucking flesh crawl and I want them gone. Also the store keep in the pirate...
  5. Jason Maffettone

    Ideas for the future!

    How rare can you make an event? Are they set in stone from game start or can they be randomly included in a controlled way. For example, using the technique I mention above. Would you have to have this trigger person, with the triggering dialogue, walking around through the whole game or...
  6. Jason Maffettone

    Ideas for the future!

    Going back to the idea of towns changing hands: I had a thought there. There was an old Mac space game called Escape Velocity back in the 90's (I think some folks might still actually be playing it) that I made a large overhaul mod for. I wanted this effect but there was no mechanic in the...
  7. Jason Maffettone

    Cannot Confirm Game Corruption Issue

    I just completed the Davy Jones mission and now my save games are all ruined. I am 25th level, I have maxed my fighting skill and have every combat perk. I am consistently 1 shot killed through blocks. If I get in a fight I automatically die because of this—what’s going on?
  8. Jason Maffettone

    Feature Request Privateer Betrayal

    Another possibility is to create a courts marshal event if you are accused. You can turn yourself in and we could have a panel at a table where you plead your case. There could be a chance you are acquitted with bonuses/penalties depending on your rank and reputation. If you are found guilty...
  9. Jason Maffettone

    Feature Request Privateer Betrayal

    Yes, but those ships no longer default as enemies on the compass from the moment the war ends and you must manually fire on them in 1st person so really you can only do it deliberately. I think it would be more interesting if this could happen through no real fault of your own--simply being...
  10. Jason Maffettone

    Feature Request Privateer Betrayal

    One of the most common reasons the more famous pirates became pirates to start with is betrayal by their governments. Wars started and ended constantly between the major European powers and no one recognized an enemy power’s letter of marque. Very often a privateer would be turned over to a...
  11. Jason Maffettone

    Solved Player Residence?

    I saw in a trailer or something that there is now a player residence in the build--is this so? Where is it exactly and how do you go about aquiring it?
  12. Jason Maffettone

    Engine Limitation Camera Angle on Advanced Warship

    I had forgotten abou this but I just aquired this ship on my new play through and I see the camera angle is set very high--you can only see the masts and sails, barely any of the hull in 3rd person. Is there a way to correct this or is it backed into the model?
  13. Jason Maffettone

    Sea Dogs: To Each His Own--A Short Review

    The sea battles are a bit smoother and the AI seems improved--at least for enemy ships. For some reason telling your companion ships to sail away makes them turn into the wind and sit there like idiots. Other than that the ships seem to deal with the wind a little better and jocky for position...
  14. Jason Maffettone

    Sea Dogs: To Each His Own--A Short Review

    When I saw this game was finally out in English (we’ll call it English anyway) I was thrilled and immediately bought it on Steam. I loved the original Sea Dogs and POTC (Sea Dogs II by another name) and couldn’t wait to play a “new” version of it. Within an hour I was pulling out what remains...
  15. Jason Maffettone

    Has this game been unpacked yet?

    This game needs modding attention badly--has anyone mannaged to decrypt the files?
  16. Jason Maffettone

    Solved Hey Folks!

    Hey all. Been away for a while due to real life events. Hope you are all doing well. Looks like a lot of work got done on the build in th emene time, can't wait to try it out!
  17. Jason Maffettone

    Not a Bug Animists counted as pirates?

    Who the hell are these Animists anyway? I don't recall running into them in my play throughs.
  18. Jason Maffettone

    Mod Release Brave Black Flag

    I did want to argue a little about the level thing though before we finalize anything, lol. ;) Due to the skills being seperate from character level now I don't think it should really be necessary to advance the character's starting level to 5. That's the level you'd need in the old system...
  19. Jason Maffettone

    Mod Release Brave Black Flag

    I actually meant to ask you if there was a way to use that space for a description but forgot too... :)
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