• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Peter Blood

    Future Bartolomeu Quests

    Could there maybe be a possibility that L'lonnais is still alive? It could add an interesting plot twist per say. His vicious cannibalistic death at the hands of the natives on the wild shores of Portuguese Brazil. And in terms of Lacroix, is it for the better that he dies when the ship is run...
  2. Peter Blood

    Turks to Nassau

    By changing the name, it would also give the mod more publicity for the next beta. Picture this, in the commercial "Explore the new island of New Providence and the pirate haven Nassau!"
  3. Peter Blood

    (Help) Main story: Old man in jail

    I still think the battle should have been kept. Just it should have been made easier to accomplish in a realistic way, such as make it possible to win with just one frigate or even a brig (though would be harder)
  4. Peter Blood

    Future Bartolomeu Quests

    I actually completely forgot about the Admiral's death and L'lonaiss'. I also see that L'lonais actually died in a similar fashion as he did in history as well (by the natives, though I think it may have actually been in Brazil IRL) on Curacuo. I missed the piece with the corpse of Roche. I will...
  5. Peter Blood

    Assassin Main Quest

    It also might make a good connector landing to Pantano for the Jack Sparrow storyline because, apparently, according to POTC canon, there is a small anchorage on the Pantano River. :yes
  6. Peter Blood

    Assassin Main Quest

    Will the new town be available in all storylines, or just yours? WIll it be under Portuguese control? Unless The Forgotten Lair is the name of it for the stories sake, I thought of a good name for the new anchorage...El Buccaneero (A Sid Meier's Pirates reference). If you remember, that was the...
  7. Peter Blood

    Future Bartolomeu Quests

    The quest concepts were actually based off of some of Bartolomeu's actual exploits (the only known ones he engaged in). I based it off of several sources including a wikipedia article. Here it is so you can compare his wiki bio to my quest idea. http://en.wikipedia.org/wiki/Bartolomeu_Português
  8. Peter Blood

    Continue?

    Hmmm, I kinda like number four. It looks like it could pass for the TP.
  9. Peter Blood

    Elder Scrolls V: Skyrim

    I wish we could play a pirate game on the skyrim engine. A first person swashbuckling adventure!
  10. Peter Blood

    Turks to Nassau

    If we added New Providence, I believe it will probably need to be coded in like Mona...at least for the time being.
  11. Peter Blood

    Natural Disasters Improvement

    so it can only be post-tsunami? You won't actually be allowed to see it happen?
  12. Peter Blood

    Elder Scrolls V: Skyrim

    What I want next is The Elder Scrolls: Pirates of the Spanish Main! :sail
  13. Peter Blood

    Turks to Nassau

    Perhaps a goal for build 15?
  14. Peter Blood

    Turks to Nassau

    Apparently it is a secret held only in the hands of those Russians. They somehow managed to do it. From what I hear, the only way to actually add new islands is to code it like Isla De Muerta or the method that Mona was added. Not possible to actually make a new island though based on actual...
  15. Peter Blood

    Turks to Nassau

    Where is the other Woodes Rogers?
  16. Peter Blood

    Elder Scrolls V: Skyrim

    Of course he is reffering to one sitting! :d:
  17. Peter Blood

    Continue?

    Indeed. The only difference is the actual size.
  18. Peter Blood

    (Help) Main story: Old man in jail

    too bad we don't have the ship battle as an option anymore. That was freakin exciting...and hard. I remember it was even damn-near impossible with four battleships in the stock game!
  19. Peter Blood

    Continue?

    I thought Bartolomeu created Cartegena from scratch.
  20. Peter Blood

    Solved Period Relations and Towns

    Because we wouldn't want Tia Dalma's shack half way under now will we? It would look more like a hurricane hit or global warming took effect all at once!
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