• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. C

    Sword of triton

    i tried even a new game...but every single time i push the icon of the sword of triton don't produce any effect anymore...it's like pushing nothing
  2. C

    Sword of triton

    I tried to overwrite all. But does't work
  3. C

    Sword of triton

    Ok then i will only replace
  4. C

    Sword of triton

    So I can only overwrite on yhe speed burst...my hope was to have this as a secondary effect...like the flying dutchman...tha it can submerge and call the kraken...my hope was to have the speed burst and this effect for the sword of triton
  5. C

    Sword of triton

    ok I wrote somenting wrong
  6. C

    Sword of triton

    Ok now i can try to rewrite and test it :doff // PB: Queen Anne's Revenge --> case "BI_QARSword": BI_retComValue = 0; break; case "BI_QARSword": BI_retComValue = 0; "BI_KrakenAttack": BI_retComValue = BI_COMMODE_ENEMY_SHIP_SELECT +...
  7. C

    Sword of triton

    Only a question...thesse commands that you wrote yesterday...are only for nk.c file or for both nk.c and battle_intreface file?
  8. C

    Sword of triton

    You're absolutly right...it's not intended to be overpowered or a cheat...instead must be balanced
  9. C

    Sword of triton

    I will test it today or tomorrow...thanks peter hope it will works
  10. C

    Sword of triton

    bool KrakenAttackEnabled() { ref pchar = GetMainCharacter(); ref ch; if(CheckAttribute(pchar, "KrakenAttack")) return false; // No Kraken attack is available until a set time after the previous attack if(CheckAttribute(pchar, "ship.SubmergeDutchman"))...
  11. C

    Sword of triton

    // PB: Kraken Attack --> case "BI_KrakenAttack": BI_retComValue = BI_COMMODE_ENEMY_SHIP_SELECT + BI_COMMODE_ALLLOCATOR_SELECT; BattleInterface.Commands.KrakenAttack.EffectRadius = 1.5*MIN_ENEMY_DISTANCE_TO_DISABLE_MAP_ENTER; break; // PB: Kraken Attack...
  12. C

    Sword of triton

    Yes I find the section...i will post here soon...
  13. C

    Sword of triton

    Ok I tried to have a look at the documents, but I must admit I'm still too stupid to understand somenting. So certain of the codes do it's higly neeeded and appreciated...:p
  14. C

    Sword of triton

    Thanks so much, i will look at it as soon as possible, and almosy certainly i will ask again
  15. C

    Sword of triton

    My knowledge of the code is very little...in fact i know how to modify very simply documents like ship init...but i can learn very quickly...
  16. C

    Sword of triton

    Yes I will try to do it my self whit your suggestion, i need only to knoe wich documents must be modiefied and wat code to write
  17. C

    Sword of triton

    And what about command other ships or destroy them? Like destroy the rigging of the enemy ship, this can be result in game as a speed rate decrease of the ship or this rigging exterminate the crew so the number of men is reduced drasticly...
  18. C

    Sword of triton

    First ting first, sorry for my bad english, and if i'm wrong to write here. Second how can i make sword of triton more deadly? It's ok to have a speed burst but if I can get more deadly secondary effect...
  19. C

    WIP Flying Dutchman Project: Cursed & Uncursed

    Wonderfull it's amazing :woot:yes
  20. C

    Included in Build Godmode Cheat: Include Sails

    :monkeydancetested...it Works perfectly for now you sir Peter boelen are a genius, this is one of my favorite mods of all time :doff
Back
Top