• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Inez Dias

    A new look at the Tool

    I'm so sorry.. <img src="style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":oops" border="0" alt="blush.gif" /> Re the Blender plugin: I put the instructions / list of limitations into the script file and didn't think about the fact nobody would find it there. So here...
  2. Inez Dias

    A new look at the Tool

    <!--quoteo(post=271073:date=Jul 29 2008, 09:53 PM:name=pirate_kk)--><div class='quotetop'>QUOTE (pirate_kk @ Jul 29 2008, 09:53 PM) <a href="index.php?act=findpost&pid=271073"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->When I added those locators file which newest available...
  3. Inez Dias

    A new look at the Tool

    <!--quoteo(post=271188:date=Jul 30 2008, 07:28 AM:name=SirChristopherMings)--><div class='quotetop'>QUOTE (SirChristopherMings @ Jul 30 2008, 07:28 AM) <a href="index.php?act=findpost&pid=271188"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You and I are both using Blender...
  4. Inez Dias

    Leaving for sea: The final week starts

    Wish you SO much fun! <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
  5. Inez Dias

    A new look at the Tool

    About the ships lighting: I think what the "reverse normals" checkbox in the TOOL does is actually not reversing the normals but just the order of the vertices in the triangle. Since that order controls which side is the backface and thus not dislayed ("culled"), checking or unchecking that...
  6. Inez Dias

    Major breakthrough with Akella

    <!--quoteo(post=270900:date=Jul 28 2008, 10:22 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 28 2008, 10:22 PM) <a href="index.php?act=findpost&pid=270900"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I leave on Wednesday. <img...
  7. Inez Dias

    Build 14 Alpha 8

    Very cool indeed! <img src="style_emoticons/<#EMO_DIR#>/bounce.gif" style="vertical-align:middle" emoid=":b:" border="0" alt="bounce.gif" />
  8. Inez Dias

    A new look at the Tool

    <!--quoteo(post=269308:date=Jul 16 2008, 11:08 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 16 2008, 11:08 PM) <a href="index.php?act=findpost&pid=269308"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There is a problem with the GM Viewer on Windows...
  9. Inez Dias

    A new look at the Tool

    <!--quoteo(post=269277:date=Jul 16 2008, 08:46 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 16 2008, 08:46 PM) <a href="index.php?act=findpost&pid=269277"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I had a problem opening the Manowar as well. Same...
  10. Inez Dias

    A new look at the Tool

    <!--quoteo(post=269242:date=Jul 16 2008, 07:59 AM:name=Captain Hawk)--><div class='quotetop'>QUOTE (Captain Hawk @ Jul 16 2008, 07:59 AM) <a href="index.php?act=findpost&pid=269242"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Exported objects: - polygonal mesh. At the...
  11. Inez Dias

    A new look at the Tool

    Thanks for the screen shot - and wow, even with the wrong lighting, ships with light do look gorgeous. Re another of the questions above: someone said the tool recognizes everything as characters - well that's indeed the default but upon digging out the TOOL again I noticed there is a...
  12. Inez Dias

    A new look at the Tool

    Only now I saw you had explained about the ship problems in a PM already in November. So here are some more comments on that: Re the lighting I'll look at Kazeite's Pearl as you suggest - that answers my question for an example. Besides that you mention collision detection: About that I'm not...
  13. Inez Dias

    A new look at the Tool

    <!--quoteo(post=268634:date=Jul 13 2008, 11:15 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jul 13 2008, 11:15 AM) <a href="index.php?act=findpost&pid=268634"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->INEZ! How very nice to see you again! How have...
  14. Inez Dias

    A new look at the Tool

    <!--quoteo(post=268546:date=Jul 12 2008, 04:50 AM:name=damski62)--><div class='quotetop'>QUOTE (damski62 @ Jul 12 2008, 04:50 AM) <a href="index.php?act=findpost&pid=268546"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Can't we interest you in doing some adjustments to the TOOL...
  15. Inez Dias

    A new look at the Tool

    <!--quoteo(post=265373:date=Jun 28 2008, 11:16 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 28 2008, 11:16 AM) <a href="index.php?act=findpost&pid=265373"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Problem:- All imported models are recognized as...
  16. Inez Dias

    Major breakthrough with Akella

    As far as I understand this it's not Akella that has proposed a cooperation but a russian modder group, and also they're not suggesting to switch to AOP, but to Corsairs: City of Abandoned Ships, which, I believe, is *their* mod (I may be wrong about that, though). About tools let's add that...
  17. Inez Dias

    Tool for making characters and converting VRML files to gm

    Sounds awesome .. <!--quoteo(post=133956:date=Oct 26 2005, 12:49 AM:name=alan_smithee)--><div class='quotetop'>QUOTE(alan_smithee @ Oct 26 2005, 12:49 AM) 133956</div><div class='quotemain'><!--quotec-->Inez: Another 'lost' feature from previous versions of the tool, I remember being able to...
  18. Inez Dias

    Tool for making characters and converting VRML files to gm

    I wouldn't recommend making it from scratch - start with an existing patch and modify it so it fits the new ship. The tool can help with that, but it's still a bit of work.
  19. Inez Dias

    Tool for making characters and converting VRML files to gm

    CCC: not sure, but I'm afraid you can only combine models of the same type -like ships with ships, but not with locations or with characters. That's because the vertices (points) have a different format in the different types of models (IIRC). I'll see what I can do, but no promises, as I...
  20. Inez Dias

    Tool for making characters and converting VRML files to gm

    Sorry Alan, that patch editing didn't work was another bug I introduced in testing the new thing. Should be fixed in the version I uploaded today: you can now draw the points around as before.
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