• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Doober

    the Black Pearl 2.0

    Absolutely beautiful! Oh how I wish someone could figure out that collision! <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":buds" border="0" alt="buds.gif" />
  2. Doober

    TAVERN GAME BUGS

    Negative? I'm not sure I understand. The dice game I lost at quite a bit, but I think that might be because I had a low luck level. Blackjack I pretty much broke even at. Poker, I bankrupted one other player and got quite a bit from another. Of course, I enjoy playing a wee bit o poker now an...
  3. Doober

    TAVERN GAME BUGS

    I just spent about an hour just playing tavern games, and other than that cursed Raul Mathers taking my money, they seem to be working fine. I did not have any bugs in it. A rather simplified version of poker, although I can imagine calling, folding and bluffing might be a bit difficult to put...
  4. Doober

    the Black Pearl 2.0

    Has Captn Drow been able to find out any more about Maya and how to work the collision detection? I would absolutely love to have this ship as a fully functioning model.
  5. Doober

    Expansion Pack

    How would an expansion pack be different than SuperMod other than changing the name?
  6. Doober

    This is it, here's our big chance!!

    <!--quoteo(post=175629:date=Dec 13 2006, 03:47 AM:name=Admiral Bennbow)--><div class='quotetop'>QUOTE(Admiral Bennbow @ Dec 13 2006, 03:47 AM) 175629</div><div class='quotemain'><!--quotec--> yes it would be great, if some moders can convert the features of the STORM ENGINE 2.0(from POTC build...
  7. Doober

    Build 14 Alpha

    Is it possible the the bugtracker webpage have an option to report for Build version 14 so it is clear if people are reporting Build 13 bugs or 14 alpha bugs?
  8. Doober

    Money from Capturing ships

    <!--quoteo(post=175282:date=Dec 10 2006, 08:01 AM:name=Jonathan Aldridge)--><div class='quotetop'>QUOTE(Jonathan Aldridge @ Dec 10 2006, 08:01 AM) 175282</div><div class='quotemain'><!--quotec--> <!--quoteo(post=175279:date=Dec 10 2006, 11:47 PM:name=Pieter Boelen)--><div...
  9. Doober

    Money from Capturing ships

    Good idea Jonathan! I didn't know how to do square roots, but that seems to work very well.
  10. Doober

    Direct, continuous sailing

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->i wish i was able to save at sea. it would make it far easier for me to sail to another island in 3D mode.<!--QuoteEnd--></div><!--QuoteEEnd--> Quoted for truth. I don't know if it is possible or not, but I would...
  11. Doober

    Build 14 Alpha

    I had the same problem at Santiago, I posted it at BugTracker along with the error.log and it looks like CCC put up a fix. I have not tested his fix though. It was a problem from Build 13 update 1 (and probably Build 13 without the update.)
  12. Doober

    Money from Capturing ships

    In case any one else cares, the calculations appear to be in the cabinfight_dialog.c file. In my own game, I was able to drastically reduce the amount of money by putting in at /50 after every piece of code that said MakeMoneyShow(sti(NPChar.wealth) like so. MakeMoneyShow(sti(NPChar.wealth)/50...
  13. Doober

    14 Alpha

    I know this is probably insulting your intelligence, but you did follow these direction, right? 1) Make sure you have Build 13 installed properly 2) Remove the folder RESOURCE\MODELS\locations\DECKS 3) Extract the Build 14 Alpha version on top of your game 4) Run preset.bat 5) Run RunMe.bat...
  14. Doober

    B13 quest bugs

    Petros, that is absolutely beautiful!!! We will see it ingame someday I hope?
  15. Doober

    14 Alpha

    What about compile.log and system.log? Those are generated every time you start a game. If those aren't being generated, you need to turn on logging in your engine.ini. There are instructions on how to do that somewhere on the forum.
  16. Doober

    Money from Capturing ships

    No, no matter what I set it to, I get tons of gold. It is when I am talking to the captain immediately after his surrender and demand gold, after that I throw him in my hold and can get anywhere from 60,000 to 100,000 in gold. After that, the ship sinks and I get another 7,000 approximately.
  17. Doober

    Money from Capturing ships

    I'm not actually sure if that does anything, Petros. I have mine set to 0.00 and I still get tons of gold.
  18. Doober

    Money from Capturing ships

    I found out where the NPC's get their gold from, but I haven't been able to figure out where the surrendered captains get their gold from when you demand gold in the first dialog with them. They always seem to be able to pull out 100,000 or some very large amount of gold. I was hoping to be able...
  19. Doober

    Money from Capturing ships

    What part of code would I need to change to alter the amount of money that can be gotten from surrendering captains? I found some code that appears to be a modifier for it in the cabinfight_dialog.c file: switch(Rand(5)) { case 0: NPChar.wealth = sti(NPChar.money)*2.3; break; case 1...
  20. Doober

    update help

    Umm, I'm not quite sure what your asking, if you have a browse button, click on that and then find your Pirates of the Caribbean folder and click on that. That is the folder that it needs to be extracted to. You don't want to extract it to a subfolder called b13_update1.
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