• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Sorry Hylie ... golden age it is.
  2. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Cheers, errm ... aye, I think it is the Postillonen. Think that is the only 6th rate in that era, and that's what she is named. To be sure, I'll give you a picture ... Are there other 6th rates in that era?
  3. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Cheers, aye, it looked cool. The ship is the 6th rate frigate. The error occured only this one time. It happened after a new sail ho message and I found myself immediately at this position. So it is not that I walked there however. I just appearded there after the sail ho loading screen. If...
  4. Skyworm

    Having a few problems

    This is the intro in the Nathanial Hawke storyline? Can you move on deck? There should be a location where you get this boat icon. Use that, and you are transported at shore. At least this is what is supposed to happen. You're supposed to get to shore, for the intro continues there at port.
  5. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Cheers, seems I found some bug: That's my actual "on deck" view. Can't move a step in this. Re-initialize did not help. Restarting the game helped ...
  6. Skyworm

    Solved Spyglass info flashes up too fast to read!

    In iron man mode, the spyglass shall show almost no information about ships. Except that is, on very short range, nationalty and name, which is for sure identification for these gouvernors pirate hunting quests. Anything else you shall have to find out by yourself by watching. The idea was to...
  7. Skyworm

    Solved Spyglass info flashes up too fast to read!

    Cheers, the additional spyglass info is already switched off in iron man mode. If you don't want to use that, look at /Programs/InternalSeetinngs.h It's right at the beginning in the file and looks like this: // ====================================== // REALISM OPTIONS: //...
  8. Skyworm

    Need Help editing a file

    Sorry then, no idea.
  9. Skyworm

    Need Help editing a file

    Cheers, no need to edit a file for that! You can swith off the different quality levels of weapons. Go to Options - Game Preferences - realism Settings: Character - Weapon Qualities. Just switch it off to have weapons only in one quality and never worry about repairing them. Unfortunately, I...
  10. Skyworm

    Unconfirmed Bug All relations for every nation friendly with each other

    Aye with fix relations that should'nt happen. Shouldn't happen with changing relations either, or at leas ... oh my how likely ist hat? :rumgone
  11. Skyworm

    Screenshots thread

    She's definitely a beauty! :onya And since this is the screenshot-thread, I'll show you how she got these holes ... arr! I intended to smuggle a load of coffee from Bonaire to Barbados ... but short after setting sail, strange sails on port appeared. Bonaire was still in sight ... I figured...
  12. Skyworm

    Unconfirmed Bug All relations for every nation friendly with each other

    Cheers, you play with changing nations relations on? Because then ... it might be a rare thing to happen, but when all nations relations change over time, a situation may occur, where they are all allied to each other. Possibly at least, for I don't know the code responsible. Perhaps just...
  13. Skyworm

    Screenshots thread

    Cheers, seems I've got me 6th rate instead, again ... and a question: Why does a freshly repaired ship has holes in its sides?
  14. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Cheers, ah thanks, I thought they have been disabled. So maybe I just did not see them in my newly started game and guessed they are enabled, then discovered locations and wondered, why now they are enabled again. :modding Just another matter. PotC just crashed. I post error and system log if...
  15. Skyworm

    Included in Build Perks Mod V2.6 Unlockable Perks! (READABLE BOOKS!)

    Cheers Pieter, the perks are not completely disabled. For example, they are not shown with my main character. But they are shown for some, but not all, of my officers. The disalbled perks then appear below all others ... it looks like this then: I don't know why this is so, but it is so. I...
  16. Skyworm

    Screenshots thread

    Thanks Hylie, I think I'll try this. Haven't seen this except in port, maybe I'd need console to get it. Thanks!
  17. Skyworm

    Screenshots thread

    Cheers, found this one here just in Port Royal, Golden Age. Think it's a beautiful one ... does anyone by chance know what ship this is?
  18. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Aye, that's the way. Was just curious.
  19. Skyworm

    Solved No more Arcade Iron Man Game mode?

    Cheers, not sure if I understand right what you seek ... you want to combine the ships speed from arcade mode with some of the realistic options of realistic and iron man, do I get this right? That should be possible, perhaps this is what you search. Look at PROGRAM/internalsettings.h There...
  20. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Cheers, internal settings did not tell me anything about fast travels at land, but only at sea. I use Mozilla Firefox ... strange that an IE update helped me. But oh well, it's fine anyway.
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